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Cyberpunk 2077: Gangs of Night City
Cyberpunk 2077: Gangs of Night City is a big box strategy game with miniatures in which gangs fight for control of a city, with the city also being a living part of the game.
In the game, players assume the role of a gang leader, with you organizing your gang members to take power in the city. Your actions affect not only your game and your opponents but the city itself. Each gang has different attributes and goals, giving each player a different gaming experience.
Destinies: Witchwood
Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.
Destinies: Witchwood is a new expansion for Destinies that adds new scenarios for players to explore. The world is filled with folklore-inspired characters, monsters, and adventures.
Oathsworn: Into the Deepwood
Standee Base Game Kickstarter Edition
Oathsworn is a Twisting Tales Game for 1-4 players where play is focused on narrative choices and rich miniature combat encounters. The game is set in the Deepwood where a Free company (the Oathsworn) fights for humanity\'s survival against unnatural horrors and the Deepwood itself.
Vampire: The Masquerade – CHAPTERS
Vampire: The Masquerade – Chapters takes place in Montreal, after the appearance of the Second Inquisition and the fall of the Sabbat. Designed around three pillars — story, strategy and roleplaying — the game merge the best elements of RPGs and board games in a totally new way.
Unmatched: Redemption Row
Marvels most tortured heroes… step into Redemption Row.
A battle between unlikely heroes Moon Knight, Ghost Rider and Luke Cage has broken out on the Raft! Duel it out with these brilliant Marvel characters as you seek the ultimate prize…redemption. Pack punches on titanium, rain hellfire and bring multiple identities in a fight to the bitter end.
Edge of the Earth Campaign Expansion - Arkham Horror: The Card Game
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part?
Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.