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Wave 1: Masters of the Universe Faction - Masters of the Universe Battleground
Cyclades: Legendary Edition
In the Cyclades archipelago, off the shores of a divided Greece, players develop their cities and compete for supremacy under the watchful gaze of the gods.
In Cyclades: Legendary Edition, designers Bruno Cathala and Ludovic Maublanc have reworked the Cyclades base game and its many expansions to make gameplay more dynamic and fluid.
1212 Las Navas de Tolosa
1212: Navas de Tolosa is a small tactical wargame for 2 players that allows you to revive this famous medieval battle of the Reconquista where two very different ways of understanding war face each other: the Christian one represented by the kingdoms of Castile, Aragon and Navarre, and the Muslim one represented by the Almohad Empire. Through action points, players move their troops across the battlefield and fight fiercely to death, but only if they learn to play their cards wisely they will be able to claim victory.
España 1936
ESPAÑA 1936 is a game of historical simulation that recreates the facts occurred during the Spanish Civil War (1936-39).
It is played on a board depicting Spain and divided in connected zones, with counters at operational level. It has cards to develop the events of the war and to modify decisive battles. It does not have any CRT, and the combats are simple but real for the conflict. The turn and the combats are alternative, which creates a great interaction between the players. Thought for beginners and experts alike.
Wave 1: Evil Warriors Faction - Masters of the Universe Battleground
Skeletor appears on the battlefield and summons the terror-awakening evil ghost, Scareglow, from the dimension of Infinita along with his trusted henchman, the wild Beast Man. He will provide his allies with teleports to facilitate movement around the arena.
Wave 2: Legends of Preternia - Masters of the Universe Battleground
The combined powers of the Cosmic Key and the Central Tower allow our heroes to travel back in time to Preternia! During their travels, they will experience a new battleground – The Desolation – multiple terrain pieces, such as swamps and lava pits, and a brand-new challenge – The Hunt. A mighty Tyrantisaurus is lurking in the jungles of this prehistoric world; our brave heroes and not-so-brave villains sooner or later will have to face this monstrosity. Who will be victorious? There is only one way to find out!
Franky
One of the typical classes in the subject of Monsters is to create a Frankenstein. In order to do that, we just have to find the suitable body parts and sew them following the correct pattern.
After Us
2083. Humankind died out decades ago, leaving behind mere vestiges of its time on Earth. As time went by, nature reclaimed land all over. In this resurgent world, apes have kept evolving. They\'ve been gathering in tribes, growing, mastering human items, and advancing in their quest for knowledge. As the leader of such a tribe, you need to guide it towards collective intelligence.
Archeos Society
Guide your team in Archeos Society as you explore legendary sites! You must decide whether to form small expeditions for quick progression, or larger expeditions that are more efficient but slower to assemble. On each of your turns, you either recruit a new explorer or launch an expedition by playing your cards using a group of matching colors or roles. Choose your expedition leader wisely as they determine which region you explore and provide a special ability for that expedition.
2 Minutes to Midnight
2 Minutes to Midnight is a fresh design exploring the Cold War in 5-year turns starting in 1946 and running for 9 turns to 1990.
Turf War
In this yard-building card game, you race to prove to your neighbors that your lawn is the best on the block – or destroy your rival in the process.
Cosmic Encounter Duel
"Go head-to-head with your opponent, racing to win control of five planets. Colorful ships, hidden tactics, and your alien’s unique abilities might tip the odds in your favor, but beware! Tricks and traps abound, and you never know what destiny has in store!"
Danger Circuit Expansion - Downforce
Turbocharge your game of Downforce with this expansion pack! Add two new tracks and six new racer powers to your game
A copy of Downforce is required to play
Downforce
Tires screech. Gears shift. Drivers push their million-dollar cars to the limit. Restored by Rob Daviau from the 1996 Spiel des Jahres recommended game “Top Race”, Downforce puts players behind the wheel of cars with a different Power each. The difference between victory and defeat could be a single card.
Antike Duellum
Antike Duellum is a 2-player version of Antike by Mac Gerdts, designer of Concordia.
Both players lead an ancient civilization. On one side, the Carthaginians play against the Romans. On the other side, the Greeks play against the Persians. Each nation starts with three cities, which produce marble, iron, and gold. These resources are used to develop the civilizations.
Imperial
Each player represents an international investor. The players attempt to increase their capital and gaining influence in the most powerful European nations.
Blitzkrieg!: World War Two in 20 Minutes
New Square Edition: Now includes Nippon expansion, updated Axis bag art, and an updated rulebook!
Recreate World War Two in 20 minutes! The perfect wargame for non-wargamers, Blitzkrieg! allows two players to battle across the War’s most iconic theatres, winning key campaigns and building military might.
Wave 1: Masters of the Universe Faction - Masters of the Universe Battleground
The Warrior Goddess Teela and the mysterious Sorceress appear on the battlefield. The magical abilities of the Masters of the Universe are growing in strength!
From now on, the enemies will have to face new spells and force fields set in the arena. By the power of Grayskull! The forces of Evil will be overcome!
A Game of Thrones: The Board Game
In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!
Deadly Dowagers
Deadly Dowagers is a game of marriage, murder, and money. You compete with the other lovely ladies in your town by strategically growing your dowry, while being careful not to gain too much infamy, or the duke may pass you over for another bride!
That Time You Killed Me
That Time You Killed Me is a narrative game that introduces new scenarios with unique rules and components as you play. As with any game about mucking about across time, you must play through this content in a strict, unalterable order. Play through 4 different Chapters, each with its own rules and components and increasing difficulty!
The Hunger
The Hunger is a race in which each vampiric player must optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak.
Welcome To The Moon
Welcome to the Moon uses the same flip-and-write game mechanisms as the earlier title Welcome To..., but now you can play in a campaign across eight adventure sheets. On a turn, you flip cards from three stacks to create three different combinations of a starship number and a corresponding action, then all players choose one of these three combinations. You use the number to fill a space in a zone on your adventure sheet in numerical order, and everyone is racing to be the first to complete common missions.
Jamaica (2nd Edition)
In February 1678, after a long career of piracy, Henry Morgan cleverly managed to get himself named Governor of Jamaica, charged with driving out pirates and buccaneers! Rather than doing that, he invited all his former “associates” and brothers-in-arms to settle there, where they were able to finally enjoy the fruits of their activities with total impunity.
All aboard!
7 Wonders Duel
"The award-winning 7 Wonders is transformed into an intense two-player face-off. Draft cards from the market with careful timing, engage in military rivalry and build your wonders!"