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Wolves
Wolves is a semi-cooperative board game for 3-6 players. You take on the role of a community leader attempting to manage limited resources to help get your people through the winter. To survive, you need to co-operate and share through the gifting of what you\'ve gathered and grown, which will dwindle as you head toward winter.
Anomia 2.0
Welcome to Anomia 2.0! Introducing two brand new decks into the world of Anomia. Race to find matches, call out categories and test your brain among the chaos.
The game where common knowledge is STILL uncommonly fun!
Tomatomato
Using the 4 card types (Tomato, Mato, Ma, To), turn over and line up the cards one by one. Once lined up, you must read the entire line of cards from start to finish.
Inkling
Splashes of dark ink on a blank page, the characters illegible - or are they? The line that seemed like a scribble, could it perhaps be the letter N, or is it a Z on its side? And that circle, is it an O or a Q, or maybe part of a B? You can\'t know for sure, but you might have an inkling…
Race for the Chinese Zodiac
Race for the Chinese Zodiac
Legend has it that a long time ago, mankind was ignorant to the extent of not knowing how to count or tell the years apart. The ever-benevolent Jade Emperor wanted to help mankind out. From there, the idea of a twelve-year cycle and the naming of each year in the cycle after an animal was born.
Decrypto
Communicate safely! Join the greatest Encryptor team in the world!
Your mission: transmit secret codes to your teammates without letting the opposing team intercept.
Decrypto is a “scramble communication” game: you must give clues to your teammates that are precise enough so they can understand you, but vague enough to make sure your opponents don’t get the message…
20th Century
In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?
Yeti Slalom
The players have teams of downhill snowboard racers and are competing with each other for the coveted Yeti cup. Movement is managed by playing cards to move their racers. Players also have cards which cause the Yetis, watching from the hills on each side of the race course, to throw snowballs at the racers, trying to knock them out of the race.
Cape Horn
Before the opening of the Panama Canal, ships sailed from the east coast to the west coast of North or South America via Cape Horn. They held races from New York to San Francisco for those daring enough to test their skills against the elements.
Feelinks
Feelinks is a family friendly party game. Gameplay is as simple as picking how you feel about a given situation and guessing how someone else feels about that same situation. It also helps to connect with emotions, and even helps teach empathy.
Camel Up 2nd Edition
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don\'t run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who\'s going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who\'s actually moving!
Just One
A party game of creative word association! Every round, each player secretly writes a one-word clue to the mystery word on one player\'s card, then that player will guess the mystery word. The twist: if two or more players write down the same clue, it can\'t be shown to the guesser!