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The Feast of Hemlock Vale Campaign Expansion - Arkham Horror: The Card Game
The Dark of Mirkwood Scenario Pack - The Lord of the Rings: The Card Game
The Dunwich Legacy Investigator Expansion - Arkham Horror: The Card Game
Winifred Habbamock Investigator Starter Deck - Arkham Horror: The Card Game
Harvey Walters Investigator Starter Deck - Arkham Horror: The Card Game
Dim Carcosa - Arkham Horror: The Card Game
The sixth and final Mythos Pack in the Path to Carcosa cycle brings the campaign to its horrifying conclusion as you travel beyond the cosmos to a place beyond all imagining!
Echoes of the Past - Arkham Horror: The Card Game
The first Mythos Pack in the Path to Carcosa cycle continues the campaign that started in the second deluxe expansion as players delve deeper into the sinister forces behind The King in Yellow.
The Path to Carcosa Expansion - Arkham Horror: The Card Game
"The second deluxe expansion for Arkham Horror: The Card Game kicks off a new campaign as madness follows a new theatre production where all is not as it seems. Introduces six new investigators, 62 player cards, new scenarios and encounter cards."
Undimensioned and Unseen - Arkham Horror: The Card Game
The fourth Mythos Pack in the Dunwich Legacy cycle continues the campaign that started in the Dunwich Legacy deluxe box as players desperately seek the knowledge necessary to defeat seemingly invulnerable abominations!
The Essex County Express - Arkham Horror: The Card Game
The second Mythos Pack in the Dunwich Legacy cycle continues the campaign that started in the Dunwich Legacy deluxe box as players embark on a nightmarish ride on a train plagued by horrors!
The Dunwich Legacy Expansion- Arkham Horror: The Card Game
"Mysterious disappearances launch players into a campaign that leads to Miskatonic University, the notorious Clover Club and beyond in this first deluxe expansion for Arkham Horror: The Card Game! Includes five new investigators, 59 new player cards and two scenarios to continue your story."
Arkham Horror: The Card Game - Revised Core Set
The boundaries between worlds have drawn perilously thin. Dark forces work in the shadows and call upon unspeakable horrors, strange happenings are discovered all throughout the city of Arkham, Massachusetts, and behind it all an Ancient One manipulates everything from beyond the veil. It is time to revisit that which started it all…
Star-Lord Hero Pack - Marvel Champions: The Card Game
Though he was born on Earth, Peter Quill’s life has been spent among the stars, jumping from planet to planet. Now, under the mantle of Star-Lord, he protects our world from countless alien dangers while leading a team of superheroes—the Guardians of the Galaxy! Embody this beloved character with a pre-built, ready-to-play Hero deck.
Age of Apocalypse - Marvel Champions: The Card Game
The end of the world has come. After defeating the likes of Magneto, Mister Sinister, and Stryfe, the X-Men and X-Force have returned home expecting some well-deserved rest. Instead, what they found is worse than anything they could have imagined: Professor X is dead, the world is in ruins, and a ruthless tyrant rules over what remains of humanity with an iron fist. Brace yourselves, heroes, for the Age of Apocalypse has arrived!
The Feast of Hemlock Vale Campaign Expansion - Arkham Horror: The Card Game
When renowned botanist Dr. Rosa Marquez receives a strange sample from the secluded and mysterious Hemlock Isle, her instincts tell her that something is amiss. Following the recommendation of an old colleague, she invites the investigators to join her on a survey of the island. Nothing could prepare them for what they find: deadly, mutated wildlife and a strange, malignant presence permeate the isle, all while the local residents prepare for a festival, seemingly unaware of the danger. The investigators only have three days to find out what lurks beneath Hemlock Vale before its people meet a terrible fate.
The Dark of Mirkwood Scenario Pack - The Lord of the Rings: The Card Game
Your Fellowship of heroes have narrowly escaped from their ordeal in Dol Guldur. After a brief stay in Lórien, your party is on its way back to Thranduil when they see smoke billowing up from the eaves of Mirkwood. The black plumes lead you to the smoldering remains of a Woodman village, with bodies strewn about and black-feathered arrows sticking from their backs. This is clearly the work of Goblins, and the pained gasps of a dying Woodman tells you that the survivors were taken by the fiends to their lair within the forest. You swear an oath to rescue them if you can, or avenge them if you cannot, and so you draw your weapons and follow the trail into the woods.
Devil Reef - Arkham Horror: The Card Game
The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones-but in your fractured memory, you\'re still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon...
Angmar Awakened Hero Expansion - Lord of the Rings: The Card Game
The mysterious Dúnedain tirelessly protect the Free Peoples from lurking shadows and unseen dangers. In their duty to safeguard the realm, these Rangers of the North selflessly walk in harm\'s way…
The Path to Carcosa Campaign Expansion - Arkham Horror: The Card Game
For weeks, the upcoming performance of The King in Yellow has been the talk of the town. But research into the play’s dark history has convinced you that something foul is at work. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind. No connection has yet been proven, but that won’t stop you from searching for the truth.
The Dunwich Legacy Investigator Expansion - Arkham Horror: The Card Game
This is the perfect opportunity for new fans of the game to experience its very first full-length campaign, and for longtime fans to catch up on any parts they may have missed. Whether you want just one of the expansions or both, no Arkham fan will want to miss The Dunwich Legacy
Doctor Strange Hero Pack - Marvel Champions: The Card Game
Utilising mystic forces beyond our mortal understanding, Doctor Strange now protects our dimension as the Sorcerer Supreme! Bring him into the fight against evil with a pre-built deck plus additional cards to increase your deckbuilding options for any hero
Return to the Path to Carcosa - Arkham Horror: The Card Game
The show must go on! The King in Yellow has gained a new legion of followers and you\'ll have to re-examine everything you thought you\'d uncovered about the game\'s second cycle to find the truth behind it all.
Return to the Dunwich Legacy - Arkham Horror: The Card Game
"Reopen your old cases and relive the first full-length campaign for Arkham Horror: The Card Game with new twists that shake up what you thought you knew, along with a premium box and divider cards!"
Return to the Night of the Zealot - Arkham Horror: The Card Game
You swore that you would never go back. Yet like a snake eating its own tail, you were always meant to return to where it all began. In the Arkham Horror: The Card Game Core Set, Night of the Zealot presented your first challenge while introducing you to the investigators, mechanics, and environment of Arkham Horror Files, providing a stable foundation from which you built you investigations into the unknown and the unknowable. Now, you are invited to return home and begin a new challenge worthy of your expertise.
Winifred Habbamock Investigator Starter Deck - Arkham Horror: The Card Game
Throw caution to the wind and commit recklessly to skill tests without fear.
Harvey Walters Investigator Starter Deck - Arkham Horror: The Card Game
Draw cards rapidly and use your expanded hand size to solve arcane mysteries.
Weaver of the Cosmos - Arkham Horror: The Card Game
Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign.
Where the Gods Dwell - Arkham Horror: The Card Game
Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign.
A Thousand Shapes of Horror - Arkham Horror: The Card Game
A Thousand Shapes of Horror is Scenario 2–B of "The Web of Dreams" campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form either a larger four-part or eight-part campaign. Inspired by H. P. Lovecraft’s classic short story “The Unnamable,” this adventure takes you to the most haunted corners of Arkham, where the veil between realms is drawn thin and even the most rational mind may be forced to confront the possibility of a world beyond the one we know. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?