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Fire & Stone
In Fire & Stone the players lead their tribe through the Stone Age. They scout new lands, harvest nuts and mushrooms and finally build villages. The aim of the game is to have the most successful tribe by exploring new lands, building huts and gathering resources. With the invention of new tools and techniques like ship building or pottery the expansion of the player’s tribe can even be accelerated.
Messina 1347
In 1347, merchant galleys from the Crimean Peninsula arrived in Sicily and docked at the ancient port of Messina. The galleys had rats. The rats had fleas. And the fleas carried a plague that would come to be known as the Black Death. Over the next four years, in cities across Europe, half the population would die.
Pessoa
Fernando Pessoa (13 June 1888 - 30 November 1935) was a Portuguese poet, writer, literary critic, translator, publisher, and philosopher and has been described as one of the most significant literary figures of the 20th century and one of the greatest poets of all times. Pessoa was a prolific writer — and not only under his own name because he created approximately seventy-five others. He did not call them all pseudonyms because he felt that some did not capture their true independent intellectual life and instead called them heteronyms.
Dreams for Rebel Girls
Dreams for Rebel Girls is a cooperative card game for 2 or more Rebel players. All players win or lose together!
Meeples & Monsters
Meeples and Monsters is a big, beautiful bag-building engine builder by designer Ole Steiness (Champions of Midgard and more). Depth, replayability, beautiful components, and a splash of meeple humor will have you coming back for “just one more play” game night after game night!
Magnastorm
When the first exploration vessels entered the cloudy atmosphere of the planet Magnastorm, they discovered not only evidence of abundant natural resources, but also the remains of a long-lost civilization. At the bidding of the magistracy, scout vehicles are lowered to the barren surface to search for suitable mining areas.
The River
The River
In The River, you and the other mayoral players each struggle to create the best pioneer settlement by developing land along a river bed in your town, collecting resources from the area, and constructing buildings. As you explore and build up the untouched frontier, your workers will settle down along the way, meaning that your other workers will shoulder more of the burden to do what you want to do, which includes making nicely organized landscapes to please the aestheticians in town.
War of the Buttons
War of the Buttons
In War of the Buttons two to four players lead a gang of kids that tries to build its own hut.
There will be brawls in the forest, in the quarry or on the huge meadow. The kids collect buttons, trust their big brothers and rat on the other players at school.
Haithabu
Haithabu
At the end of the early Middle Ages Haithabu was the most important trading center in the North and Baltic Seas area thanks to its central location. Goods of the whole known world were traded at Haithabu: commodities, resources from Scandinavia and luxury goods from the Baltics, Constantinople, Baghdad and Frankish Empire.
Dragon Valley
Dragon Valley
Dragon Valley is an engaging game for the whole family for players age 6 and up.
Stroganov
In the 17th century, Russia began to expand eastwards to develop the vast expanses of Siberia. This phase in history is closely associated with the name Stroganov. In Stroganov, players try to collect the best furs to gain wealth and fame as they move across the vastness that is Siberia.
G.I. JOE Deck-Building Game
In G.I. JOE Deck-Building Game, you and your fellow players will lead teams of G.I. JOE soldiers on missions to stop Cobra\'s dastardly plans! Each player starts the game with a meager deck that will grow more powerful as you recruit veterans from the G.I. JOE team, requisition gear, and field new vehicles. This fully co-operative game pits you against increasingly dangerous missions to save the world. This core set begins your journey with everything needed to play, but be prepared for more JOEs and missions to come!
Dune: House Secrets
Featuring the co-operative game system used in Portal\'s award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-five players in the middle of the highest stakes unfolding on the harsh desert planet of Arrakis.
Asara
Compete with your fellow players for the most beautiful towers. Players take on the roles of famous architects and, using their chicanery, try to obtain the best construction parts. Using these parts, the exuberant towers are erected. Think ahead and use your tactical sense. It will help you to stay ahead of the other players. Become the greatest architect of the country. Exciting construction entertainment for the whole family.
Río de la Plata
In 1536 Pedro de Mendoza founded the city of Buenos Aires along the Rio de la Plata river. After five years, the settlers were forced to leave the city exhausted by difficulties and the continuous attacks from the Querandies natives.
Rob 'n Run
Rob ‘n Run is an enjoyable cooperative game for 2-5 robbers.
Every round another player is “The Boss”, who is trying to give his fellow accomplices hints for the necessary tools to crack the safes. Run away with the gold and reach the airport, but don’t get caught. During the game you always feel the police’s breath down your neck.
Coal Country
Coal Country is rife with corruption. Many mine foremen “influence” various aspects of the mining industry. It is your job as the boss to determine where to send your most influential foremen. Your job as boss is made more difficulty by the ever-shifting nature of the markets.
Ystari Treasure Box
This is a box full of expansions for 6 games we have released in cooperation with Ystari Games
Assyria
2000 BC. A new empire is about to emerge in the north of Mesopotamia.
Nomadic tribes gather under the leadership of Assur, a city-state dedicated to the cult of the powerful mountain god.
Epic Resort
Players compete to build the best resort for attracting fantasy heroes and tourists looking for fun and relaxation. The more you attract, the more likely monsters will attack
Overview
Hire and train your workers, build and upgrade your attractions, and convince your battle weary heroes to fight just one more time so without letting too many tourists get eaten! Gain Victory points by upgrading attractions and giving Heroes the rest they need. The highest scoring player when all monsters are defeated is the winner.
Darkest Night: Miniatures Set
Darkest Night: Second Edition brings a unique fantasy world to your table through its story and theme. With the miniatures set, you can add some extra flair to your Darkest Night board game or use the Darkest Night characters with any of your other games.
Curio: The Lost Temple
Not all the puzzles of the world have been solved! A sinkhole formed west of the Tigris river in the heart of Mesopotamia revealing a large stone door with curious, unknown markings. A special team of archaeologists, from all over the world, ventured to the site to solve its puzzle, allowing them inside. Therein, a massive man-made cavern, stretching for what seemed to be a mile straight down, could be seen. But just as the team decides to leave, the door slams shut, sand slowly filling up from the ground, and a revelation of new puzzles that must be solved. Will they do it in time?
Passing Through Petra
At the intersection of the most well-traveled trade routes in the old world lies a city within rose-colored cliffs. A place where caravans miles long enter the city, through a narrow canyon called “the Siq.” Inside, traders from faraway lands find shelter and a place to trade their wares among the stunning buildings carved into towering red rocks.
The Aquicorn Cove
In Aquicorn Cove, players work together to rebuild their small fishing village after a devastating storm, while maintaining a balance with the natural world. Luckily, the waters of their cove are home to the beautiful and benevolent Aquicorns, who can help them learn to live in harmony with the ocean. To win, the villagers must feed and grow their village and help restore the health of the reef and the aquatic ecosystem.