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Downfall
In the year 2213, the world order — as it had been known for a century and a half — came to an abrupt end over a 19 day war. The bombs started falling on the third day, and by the 19th day ninety-nine percent of the earth’s population was dead or would be soon. Wars and conflicts had raged now and again for decades prior, populations rising up, and the global government seeking to quell the conflict and maintain the status quo. But in the most recent five year period, the conflicts escalated rapidly, and the world order began to come apart—leaders became scared and trigger fingers twitchy. No one knows who pressed the button first, and in the harsh realities of the world that followed, no one cared. What mattered was surviving and, if possible, rebuilding.
Magnastorm
When the first exploration vessels entered the cloudy atmosphere of the planet Magnastorm, they discovered not only evidence of abundant natural resources, but also the remains of a long-lost civilization. At the bidding of the magistracy, scout vehicles are lowered to the barren surface to search for suitable mining areas.
Bonfire
Ignite the Bonfires, cast out the twilight!
The magical Bonfire have died out, the ancient cities are abandoned, the world has sunk into twilight. The Guardians of Light, who once watched over the Bonfires, have withdrawn to distant islands. There they wait for those who prove worthy to banish the darkness.