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Wise Guys
Flappers dance the Charleston at fabulous parties fueled by the booze your gang distributes. Schmooze with the politicians as you fund their election campaigns and let the voters know which way to vote, if they know what’s good for them. With enough clout at City Hall, there’s nothing to fear from the law — you can sell booze on the streets and literally get away with murder. In Wise Guys, players control rival gangs, competing to be the most successful ‘alky runners’ in Chicago during the Prohibition.
Enola Holmes: Finder of Lost Souls
Enola Holmes: Finder of Lost Souls is an opposed cooperative game of reasoning and deception for two to four players. One player is the Criminal, hatching a sinister plan to abduct their victim, leaving puzzling clues in their wake. The other players are the Detectives, working together to solve these Puzzles and reveal Clues. If they solve enough Puzzles and use careful Deduction, they can deduce the Crime and stop the Criminal.
War of the Buttons
War of the Buttons
In War of the Buttons two to four players lead a gang of kids that tries to build its own hut.
There will be brawls in the forest, in the quarry or on the huge meadow. The kids collect buttons, trust their big brothers and rat on the other players at school.
Dune: House Secrets
Featuring the co-operative game system used in Portal\'s award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-five players in the middle of the highest stakes unfolding on the harsh desert planet of Arrakis.
Ultimate Werewolf
16th Century: Suddenly the peaceful country life is over for the inhabitants, because there are some unfriendly werewolves hiding in the small village. The werewolves are slowly spreading and a real danger for all the humans, who live there. Can you rescue the complete village with the other loyal citizens before it is destroyed?
Kyoto
Kyoto takes players straight into one of the burning issues of our time: climate change — and not with a wagging finger, but by putting them into the shoes of the decision makers.