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Bubble Trouble
The sea creatures play hide and seek at the coral reef, not thinking of the deep chasm nearby where the dreaded shark is dwelling. Oh no, the ever-curious seahorse is swimming towards the shark’s chasm! Bring it back to the reef with the help of the bubbly bubbles from the bubble anemone!
Pessoa
Fernando Pessoa (13 June 1888 - 30 November 1935) was a Portuguese poet, writer, literary critic, translator, publisher, and philosopher and has been described as one of the most significant literary figures of the 20th century and one of the greatest poets of all times. Pessoa was a prolific writer — and not only under his own name because he created approximately seventy-five others. He did not call them all pseudonyms because he felt that some did not capture their true independent intellectual life and instead called them heteronyms.
Magnastorm
When the first exploration vessels entered the cloudy atmosphere of the planet Magnastorm, they discovered not only evidence of abundant natural resources, but also the remains of a long-lost civilization. At the bidding of the magistracy, scout vehicles are lowered to the barren surface to search for suitable mining areas.
Reworld (German)
Reworld
In Reworld, players attempt to terraform a newly discovered planet, and to do that they need to use terrabots to establish new cities and shuttles to deliver materials that will populate those locations.
Langland Domino
The Animals from Langland meet again in Langland Domino, a classic game with the Langland twist: no numbers, but cute animals. In the game 2 to 4 players aged 4 an up try to get rid of all their animal tiles first. To do so, they have to continue or complete animals on the table. If they complete an animal, they get to lie another tile immediately. The special corner pieces not only have the ever-growing line of animals stay on the table, but also grant an extra turn. As soon as a player got rid of all tiles or cannot lay out any of their tiles anymore, the game ends and the player with the least tiles left, wins.
Spy Connection
In the world of international espionage effective ways of completing missions are just as important as improvisation and secured travel routes. In Spy Connection players travel Europe to fulfill their missions as quickly as possible. To fulfill mission cards, players have to build a route between all shown locations. While they are allowed to use their established network to fulfill future missions, their network is of limited size: eventually, to expand in one direction they will have to remove markers elsewhere, thus changing their network throughout the game to meet the current requirements. Whoever manages to fulfill 7 missions first, wins the game.