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Trinidad Deluxe
1580, South America: a new colony born on the ashes of the previous settlement. The difficulties are many: the natives who try to repel the invader, the laking of resources, the English Corsairs who threaten destruction. Will you succeed in the challenge?
Oktoberfest
Oktoberfest is a game for 3-5 players. The players act as artisan brew masters seeking to supply the world’s largest beer festival. Over the course of the last day of the festival, players bid to supply their special brew to various tents.
20th Century
In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?
The Heavens of Olympus
Zeus, the greatest of the gods, has decided that he wants to construct a universe to gaze upon from high atop Mount Olympus. He has enlisted the help of several unknown gods to do this for him.
Merchants of Amsterdam
Players are attempting to be in first or second place majorities in a variety of categories throughout the game. These include commodity markets, trading colonies, and warehouses in Amsterdam.
Hermagor
Hermagor
In a distant land, many years ago there rose a great and wealthy city. Its name, now forgotten by most, was Hermagor. Commerce was the source of its richness, because from all its territory men, artisans, and adventurers brought to the city all kinds of merchandise to sell there: weapons, ancient books, precious relics, and the rare dragon eggs.
Celtic
The Celtic Lord of the Wetterau is looking for am successor. To prove themselves worthy, players have to travel the region and trade with neighboring tribes. Each turn they have to perform one movement with their family members – other players at their starting location can decide to join them. While some locations allow to collect goods, others have to be visited to fulfill goal cards which grant influence (victory points). The game ends immediately once a player fulfilled five goal cards or chooses to reveal that they’ve collected one good of every kind. Players then tally up their points and the most influential Celt wins.
Blackout: Hong Kong
After an unexpected large-scale blackout, work to restore societal order while jostling for power among your rivals in this evocative strategy game