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Bequest
Each round, every player gets a hand of five cards that they’ll need to split with their neighbor, representing some of Dr. Schism’s assets. It could be Treasure, Gadgets, the deeds to Hideouts, or even Evidence of his misdeeds! You’ll decide how to split the 5 cards, but split them wisely, as your neighbor will choose who gets which pile! Will you tempt them with the Gadget they’re collecting, hoping they’ll take some damning Evidence with it? Will you offer them 4 of the 5 cards, pushing them to leave you with the one item you really need?
Vivid Memories
A Game of Collecting and Connecting Memories. Every stick is a sword. Every bike is a steed. Every memory is a possibility.
Merchants of Amsterdam
Players are attempting to be in first or second place majorities in a variety of categories throughout the game. These include commodity markets, trading colonies, and warehouses in Amsterdam.