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Bequest
Each round, every player gets a hand of five cards that they’ll need to split with their neighbor, representing some of Dr. Schism’s assets. It could be Treasure, Gadgets, the deeds to Hideouts, or even Evidence of his misdeeds! You’ll decide how to split the 5 cards, but split them wisely, as your neighbor will choose who gets which pile! Will you tempt them with the Gadget they’re collecting, hoping they’ll take some damning Evidence with it? Will you offer them 4 of the 5 cards, pushing them to leave you with the one item you really need?
Mountains Out Of Molehills
Moles have traveled from all over to compete in the annual Mountain Maker tournament. In this light strategy game, competitors show their skill based on how high they can pile their molehills, and by how many mountains they control. The mole that can build and control the most mountains out of molehills over 6 rounds will be declared the ‘top tunneler’ and will win the game. Features a two-level game board and full-color acrylic standees for each mole!
Tusk!: Surviving the Ice Age
It\'s a race against time as the Ice Age approaches. You will need strength and food to survive and lots of it. The mammoth offers your tribes food beyond your wildest dreams, but they are powerful beasts.
Vivid Memories
A Game of Collecting and Connecting Memories. Every stick is a sword. Every bike is a steed. Every memory is a possibility.
Escape from the Aliens in Outer Space
A mysterious alien plague has crept aboard the spacestation and is transforming the human crew into horrendous monsters! The remaining crewmen desperately try to save their lives by escaping from the derelict spaceship, but in the darkness the aliens are lurking…
Assyria
2000 BC. A new empire is about to emerge in the north of Mesopotamia.
Nomadic tribes gather under the leadership of Assur, a city-state dedicated to the cult of the powerful mountain god.