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Pacific Rails Inc.
Players are the Presidents of rival railway companies. Using worker placement and resource management, players compete to build a continuous track from one side of the board to the other.
Britannia: Classic & Duel Edition
Britannia: Classic & Duel Edition
The much-loved historical board game Britannia returns – now published by PSC Games! This edition includes over 200 beautifully sculpted plastic miniatures and two ways to play: Classic Britannia (traditional play for 4 gamers on the standard board) and new Duel Britannia (faster play for 2 gamers on a new board).
Haithabu
Haithabu
At the end of the early Middle Ages Haithabu was the most important trading center in the North and Baltic Seas area thanks to its central location. Goods of the whole known world were traded at Haithabu: commodities, resources from Scandinavia and luxury goods from the Baltics, Constantinople, Baghdad and Frankish Empire.
Planet Defenders
Planet Defenders
In the far future, humans have colonized hundreds of worlds throughout the galaxy. Robots have been in use for centuries and millions have been discarded over the years. Discarded robots litter the galaxy and have become a problem for man-kind.
Asara
Compete with your fellow players for the most beautiful towers. Players take on the roles of famous architects and, using their chicanery, try to obtain the best construction parts. Using these parts, the exuberant towers are erected. Think ahead and use your tactical sense. It will help you to stay ahead of the other players. Become the greatest architect of the country. Exciting construction entertainment for the whole family.
Coal Country
Coal Country is rife with corruption. Many mine foremen “influence” various aspects of the mining industry. It is your job as the boss to determine where to send your most influential foremen. Your job as boss is made more difficulty by the ever-shifting nature of the markets.
For Crown & Kingdom
The king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign around the kingdom. They vie for fame, for glory, and for the crown!
20th Century Limited
20th Century Limited is a railroad game for 2-5 players.
You will become part of a U.S. National Institution of the early 20th Century by building the routes and reputation of The Most Famous Train in the World: the 20th Century Limited.
Temporum
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and robots take over. In others, the Renaissance produces a plutocracy which leads to a utopia(or perhaps to anarchy). It’s all in the subtle details.
Boxcars
Boxcars is the classic game of railroading that has been played by generations of railroad game fans.
Build your own rail empire by acquiring existing railroad companies. Fund your acquisitions by delivering freight across the country. The player who builds the most effective empire and accumulates the most wealth will win the game.
The Doge Ship
Venezia, five centuries ago. In order to celebrate the glory of Venezia, the Doge, the maximum authority of the Republic, ordered the construction of a new state ship.
In the game, the players play the role of the most skilled shipbuilders of Venezia who are called by the Doge to cooperate on the construction of the new ship. Each player has to build parts of the Ship in order to earn victory points, but also Gondolas to get money, and Barriers for the protection of the shipyard and the city.
Upon a Salty Ocean
The city of Rouen is the main French port at the beginning of the XVI century. The City’s wealth is dependent on fishing and trading salted fish. Salt produced in the mines has to be loaded onto ships and used to preserve herring and cod fished in the Atlantic Ocean.
Credit Mobilier
A speculative railroad game of building track, moving goods, and buying shares for 2-5 players for about an hour. During the building of the transcontinental railroad the owners of the Union Pacific Railroad Company set themselves up as the owners of a construction company – The Credit Mobilier.
Fürstenfeld
Furstenfeld is an economic game for 2-5 players.
The players are princes and own their own “Fürstenfeld”, where they produce hops, barley, and spring water. They sell their harvest to different breweries, which have different demands for the 3 goods.
Rails of New England
New England Rails is a business game set in 19th century New England for two to five players. Each player takes on the role of a would-be business tycoon seeking to increase profits by expanding business holdings and connecting them by railroad to major cities.
Darjeeling
In 1835, the British East India Company leased the region around the location of the modern-day city of Darjeeling.
The British strategically placed the trading post to build a sanatorium there as well!
Burger Joint
In this game, each player runs a chain of fast-food joints: one specializes in burgers and the other in pizzas. As each expands, he takes on some of the menu items of the other in order to compete for customers. Later, each can open family restaurants and even high-class dining establishments. The most successful chain will win in the end!
Prowler's Passage
In the heart of the sleeping city, there lies incredible wealth. The city gates are well guarded, but no one is watching what’s under their feet. The dead of night provides just enough cover for you to tunnel your way to untold riches and plunder the city from within. But you must act quickly, because a rival thief has the same plan.
Transatlantic
Transatlantic is a game for 2-4 players, ages 14 and up.
2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.).
Phoenicia
Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever ruler can sometimes adopt new ideas, establish trade, and found a city state.
Message to the Czar
The governors have important messages that must reach the czar as quickly as possible. Because the governors live in provinces in the far reaches of his empire, a governor must be clever and a little lucky to be the first to get his message to the czar, winning the game and the favor of the czar.
Passing Through Petra
At the intersection of the most well-traveled trade routes in the old world lies a city within rose-colored cliffs. A place where caravans miles long enter the city, through a narrow canyon called “the Siq.” Inside, traders from faraway lands find shelter and a place to trade their wares among the stunning buildings carved into towering red rocks.
Altiplano
The inhabitants of the Altiplano, the high plateau between the Easter and Western Andes, need to be creative to develop the scant vegetation and the available resources.
By fishing at Lake Titicaca, mining ore in the mountains, breeding alpacas, and actively trading local goods, the inhabitants generate continually grow in wealth.
Celtic
The Celtic Lord of the Wetterau is looking for am successor. To prove themselves worthy, players have to travel the region and trade with neighboring tribes. Each turn they have to perform one movement with their family members – other players at their starting location can decide to join them. While some locations allow to collect goods, others have to be visited to fulfill goal cards which grant influence (victory points). The game ends immediately once a player fulfilled five goal cards or chooses to reveal that they’ve collected one good of every kind. Players then tally up their points and the most influential Celt wins.