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Flotilla
Flotilla
In 1954, with an explosion over a hundred thousand times more powerful than even the wildest estimates, the Castle Bravo nuclear test obliterated the Bikini Atoll, and ruptured the Earth down to its mantle.
As water levels rose in the aftermath, the remnants of humanity fled their homes and took to the sea. World leadership came together to build a massive Flotilla, mankind’s last bastion of civilization.
La Granja: ¡No Siesta!
La Granja: No Siesta is a standalone dice game following up the boardgame La Granja.
The players need to collect resources to cross them off on their scoring sheet in order to get the most victory points. They can hire helpers to use their special effects. They build a barn to store goods and sometimes they need to have a little time off and have a Siesta!
Egizia: Shifting Sands
Egizia: Shifting Sands is an updated version of the beloved strategy game Egizia. Players travel down the Nile, placing boats as they go, to collect resources that will help them construct some of Egypt\'s most famous monuments. With new monuments to build, new cards to collect, and a constantly shifting river, Egizia: Shifting Sands Edition is a streamlined, modern update that both longtime fans and new players can easily pick up and enjoy.
Paladins Of The West Kingdom: Collector's Box
This deluxe Collector\'s Box is designed to fit Paladins, City of Crowns, and all additional content, such as promos, metal coins, and sleeved cards. All boards sit together over the wooden components and smaller cards, keeping everything in its place. The box is the same size as the Collector\'s Box for Raiders of the North Sea.
Requires Paladins of the West Kingdom and the expansion: City of Crowns.
Included inside every copy of the Collector\'s Box is The Vassals Mini Expansion, which adds new yellow workers to the game. These new Yellow Workers can be placed onto any Worker spot, regardless of its required color. In addition to this, they also discount actions where they?re placed by either 1 Silver or 1 Provision.
7 Wonders Architects
In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages.
Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their society, develop military might to navigate conflicts, oversee resource management, research science improvements, and collect civil victory points as they race to leave their mark on world history.
Meadow
Grab your map and stroll through the picturesque surroundings, watching nature for inspiration and capturing breathtaking views! Players compete to achieve the goals of their expeditions, observing landscapes and species of animals and plants or collecting souvenirs from their hikes.
Ticket to Ride
The awards-laden original game of building train routes and connecting cities that\'s easy to learn and able to be enjoyed by all the family!
Splendor
Collect gems and build cards to improve your engine in this multiple-award-winning game that\'s easy to pick up but hard to master.
Paladins of the West Kingdom
Paladins of the West Kingdom is set at a turbulent time of West Francia\'s story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock.
Viking Age Expansion - 878 Vikings: Invasions of England
The “Viking Age Expansion” adds several new scenarios, game components mechanics, and victory conditions to the 878 Vikings game, such as Christian Churches, Pagan Relics, Viking Settlements, Holy Places, and much more!
AuZtralia
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.