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Ultimate Werewolf Inquisition
Ultimate Werewolf: Inquisition is a stand-alone game of deduction, secrets and betrayal...with no elimination. Part of the fun is figuring out who on your team are the werewolves, but even then, you’ve still got to outsmart them!
One Week Ultimate Werewolf
One Week Ultimate Werewolf takes the exciting gameplay of One Night Ultimate Werewolf and twists it up in a knot, with ever-increasing tension as you venture into the special rooms of Ludwig Castle. Each room provides a special power, and those powers are the key to figuring out the mystery of who among you is a werewolf. Roles can be viewed and switched several times over before all is said and done, and then the final vote takes place.
One Night Ultimate Super Villains
Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villains. The trouble is, these nefarious criminals are hiding in plain sight as residents of Shady Grove, so the heroes first have to find these treacherous evil-doers before it’s too late…
One Night Ultimate Super Heroes
In One Night Ultimate Super Heroes™, players take on the roles of heroes or villains, each with amazing superpowers that help further their cause. The vile trio of Rapscallion, Dr. Peeker, and Henchman #7 are intent on getting away with their crimes, while the members of the Super Club Of Overt Powers (SCOOP), are all out to catch them. Shady Grove… maybe even the world… will never be the same.
Munchkin Zombies: Armed and Dangerous
Return of the (un)Living Munchkins!
Munchkin Zombies 2: Armed and Dangerous
Return of the (un)Living Munchkins!
Munchkin Deluxe
What makes this edition "deluxe"? It\'s got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you move on the gameboard as you level up!
Munchkin Apocalypse: Mars Attacks!
Mars Attacks!, the hit trading card series from Topps, is invading the world of Munchkin Apocalypse! In this 15-card mini-expansion, you\'ll battle Monster Bugs and the Heat Ray Saucer on your way to Level 10, with the help of new goodies like the Martian Zap Rifle and Giant Spiky Feet. But watch out for the new Seals -- you could end the world with Reality TV! (It makes total sense to us.)
Munchkin Apocalypse Kill-O-Meter
The best Munchkin fights are the ones where everyone plays cards to keep the levels bouncing up and down! But it can be hard to keep track. Now you\'ll never have to stop and recount again!
Munchkin Apocalypse 2: Sheep Impact
It\'s The End Of The World . . . Again
Munchkin Apocalypse 2: Guest Artist Edition
Celebrate 15 years of Munchkin with special Guest Artist Editions!
Munchkin Apocalypse
Munchkin Apocalypse is a core set in the Munchkin series with an end of the world theme that includes natural disasters, zombie takeovers, Armageddon, alien invasions, nuclear war, etc. And while this is still a standard Munchkin game where you try to level up by killing the monsters, stealing the treasure, and stabbing your buddy, there\'s a new "Seal" mechanic that significantly changes the gameplay.
Munchkin 6.5: Terrible Tombs
New Dungeons To Explore!
You didn\'t think Munchkin 6 – Demented Dungeons was the end of the adventure, did you? We\'ve gone back to our roots with 20 more Dungeons to explore and 16 new Portals to send you there! Munchkin 6.5 – Terrible Tombs may be used on its own or combined with Demented Dungeons (or any other expansion with Dungeon cards) for a truly insane adventure!
Munchkin 5: De-Ranged
More of the twisted humor of Steve Jackson and John Kovalic in a 112-card supplement for Munchkin!
Munchkin
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
Crossed Words
This is Crossed Words, the brain-bending party game of crazy categories and wackier words! At the start of the game, the board is populated with three column categories and three-row categories.
Bombers and Traitors - Good Cop Bad Cop
Bombers and Traitors is an expansion to Good Cop Bad Cop® that reduces the player requirement to go as low as 3 players while adding another layer of deduction and new opportunities for deception. You will not only be investigating players to find out who is Honest and who is Crooked, but also to figure out if anyone is a Bomber or a Traitor. Additional Equipment cards have been added to aid you in your new tasks. It plays 3-8 players in 10-20 minutes.
One Night Ultimate Werewolf
No moderator, no elimination, and nowhere to hide.