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Aventuria: Master Tailor's Poltergeists Demoset
This Beginner’s Adventure with 4 pre-made Beginner Hero Decks allows you to introduce a group of up to four newcomers to the exciting world of the Aventuria Adventure Card Game.
Aventuria: Operation Rietholtz Team Challange
Operation Rietholtz Team Challenge
A Cooperative Game for 1 to 20 players age 14 and up.
Play time: 90-180 min
To play this game, you also need the Aventuria Basic Box.
The game materials in this box allow you to host the cooperative Team
Challenge “Operation Rietholtz” for up to 20 players.
Maskmen
Welcome to the world of Pro Wrestling! You must win at any cost or face the wrath of your sponsors. This year there are six new wrestlers debuting, so go out and win some matches!
Terraforming Mars: Ares Expedition - Discovery
Terraforming Mars Ares Expedition: Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags.
Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP.
Terraforming Mars: Ares Expedition - Foundations
Ares Expedition: Foundations contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure.
Additionally, there are new project cards that involve the new terraforming metric and a new phase card.
Tribes of The Wind
In a post-apocalyptic world, the tribes of the wind are going to rebuild the world on the polluted ruins from the past.
Players will have to plant forests, build new villages and temples, and decontaminate surrounding areas.
Concept Kids: Animals
A simplified, cooperative version of the hit party game. Can you help your friends to guess the animals by giving them hints about their features?
Cartaventura: Hollywood
1920: Ohio, USA. You are Jim Tully, a factory worker weary of a life far removed from his dreams of making it into the movies. Leave all behind and, from train to train, cross the country in the hope of meeting the most famous of all tramps: Charlie Chaplin!
Reign of Dragoness
Reign of Dragoness is a ladder climbing game. Players seek to be to shed cards from their hand in order to collect points.
L.L.A.M.A.
In LLAMA, you want to dump cards from your hand as quickly as you can, but you might not be able to play what you want, so do you quit and freeze your hand or draw and hope to keep playing?
Marvel United: Guardians of the Galaxy Remix
The Guardians of the Galaxy Remix expansion for Marvel United offers some rather unique new content players can add to their games. First, there’s the unlikely heroes of Star-Lord, Rocket Raccoon, and Groot. Each comes with their own unique sculpt and superhero deck. Then, there’s Ronin and his own Masterplan deck. Players can also travel to new and exotic, interstellar Locations. Finally, there’s the Plan B Mission cards. Players can substitute them out for the regular Missions in their games. They’re harder to complete, but finishing all 3 will result in instant victory.
The Dream-Eaters - Arkham Horror: The Card Game
There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep?
In The Clutches of Chaos - Arkham Horror: The Card Game
After your fateful investigation in Union and Disillusion, the state of the city continues to decay. Breaches in reality begin to rip through the fabric of the Earth, and a faint melody of discordant pipes can be heard throughout the streets of Arkham. Frightened citizens have sealed themselves in their homes, yet you continue to patrol the streets, desperate for some solution to end the chaos.
For the Greater Good - Arkham Horror: The Card Game
Following the events of The Wages of Sin, you are disturbed to learn that there have been even more strange sightings in Arkham and worse, several more people have disappeared. You need help. Your relationship with the Order of the Silver Twilight cannot continue to balance on the edge of a knife. You must decide whether you will place your trust in them or count them among your enemies, and this decision will shape your adventure moving forward, determining your ties to the Lodge and which areas of the manor you will have access to.
The Wages of Sin - Arkham Horror: The Card Game
"Between the phantasms of nightmare and the realities of the objective world a monstrous and unthinkable relationship was crystallizing, and only stupendous vigilance could avert still more direful developments."
The Secret Name - Arkham Horror: The Card Game
Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past.
The Circle Undone Expansion - Arkham Horror: The Card Game
The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if this cruel fate is meant only for you, or for the entirety of Arkham…
Horror in High Gear - Arkham Horror: The Card Game
Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more connections between the shattered pieces of your memory. You’ve only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You’re not alone on these desolate, winding roads—and it’s a high-speed chase to the finish!
Cartaventura: Caravanes
1331, Tangier. You have traveled a thousand times around your province in the wake of your merchant father. Your cousin Mohamed, explores the vast world; his letters make you dream of marvelous countries and legendary sultans. When his father falls ill, you decide to go in search of him.
Onirim
Navigate a mysterious labyrinth and avoid its slithering nightmares as you search for the door that will set you free in this solo or cooperative card game
Aeon's End: The Ruins
Will the mages of New Gravehold ever truly be able to escape from their past? The World That Was and the world that is, Gravehold and New Gravehold. Every new civilization is built on the bones of its predecessors. In order to look forward and build a brighter future, the mages must first understand their roots.
Unlock 9! Legendary Adventures
A co-operative game inspired by escape rooms that uses cards and a companion app allowing you to search scenes, combine objects, and solve riddles. Includes three scenarios: Action Story, Robin Hood:Dead or Alive, and Sherlock Holmes: The Burnt Angels Case.
Velonimo
It’s a race to the summit!
Get on your bike and ready to race up the mountain to the summit. Score the most points to win the coveted peas and carrots jersey. But watch out, your opponents are trying to knock you off your seat!
Turf War
In this yard-building card game, you race to prove to your neighbors that your lawn is the best on the block – or destroy your rival in the process.