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IronWood
Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.
The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.
Unfathomable: From the Abyss
In From the Abyss, a new expansion for Unfathomable, the SS Atlantica and its journey to Boston are submerged in even deeper peril. New, horrifying monsters emerge from the depths of the Atlantic Ocean to assail the ship, and the waters of the ocean itself have grown violent enough to sweep the passengers overboard. New treacheries are here to sabotage the ship, and with the mythos deck doubling in size, fresh dangers will threaten the Atlantica at every turn.
Western Legends: Blood Money
To become a legend, it takes grit, cunning, and a little luck. Problem is, you ain\'t the only one looking to make a reputation for yourself. So you have to be willing to risk it all, every hard-earned dollar, every drop of blood, to write your name across the face of history.
A Game of Thrones: The Board Game
In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!
CATAN: Starfarers Duel
In CATAN: Starfarers Duel, you explore the vastness of space, fly to distant planets, buy and sell resources, found colonies, and establish trade relations — all while keeping an eye out for pirates who threaten mischief. Perhaps you also want to arm your spaceship to be in good shape against threats...
The game, which has been extensively revised from 2001\'s Starship Catan, includes five entry missions and features a variable set-up.
This War Without an Enemy
This War Without an Enemy is a 2-player strategic block wargame, funding for which will be launched on Kickstarter on 21st January 2020. The game centres on the First English Civil War, when the Royalist forces fighting for King Charles I were opposed by the English Parliamentarian troops and their Scottish allies, the Covenanters, in a struggle for political, economic and religious control of England.
Unmatched: Jurassic Park – Dr. Sattler vs. T. Rex
"Dinosaurs eat man… Woman inherits the earth." The greatest predator the world has ever known is closing in on the tenacious Dr. Sattler. Who has the slightest idea what to expect? In Unmatched: Jurassic Park – Dr. Sattler vs. T. Rex, the massive T rex unleashes fearsome attacks and seems unstoppable while Dr. Sattler makes full use of her surroundings and the aid of Dr. Ian Malcolm and his chaos theory. Who will become extinct first?
Rattus: Big Box
The Black Death has reached Europe and it’s up to you to save your people. In Rattus: Big Box players are work to keep their populations alive while settling the various regions of Europe. Players take turns choosing a class and placing pieces on an area of the board. At the end of your turn you move the plague marker to a neighboring area. As the plague moves around it affects rats and player pieces.
Europa Universalis: The Price of Power - Extra Bot Decks
Three additional Bot Decks (20 cards in each) for the possibility of adding more bots to solo and multiplayer games
Europa Universalis: The Price of Power - Deluxe Edition
This is the Deluxe Edition with Ages I, II, and III; the West Europe map; and the Fate of Empires expansion adding support for 5-6 players; the East Europe Map; and Age IV all in one box.
Dune: Board Game - Special Edition
Let the spice flow! The beloved strategy game set in the incredible world of Frank Herbert\'s DUNE returns in an updated edition. Who will gain control of the planet that is home to the only source of the most valuable substance in the known universe? This special edition includes three exclusive miniatures: the Storm, the Worm and the Atomic Explosion.
Caesar!: Seize Rome in 20 Minutes!
The Roman Republic is coming to an end, but not before a power struggle between Caesar and Pompey. Players will command their legions, strategically deploying them to key battlegrounds to try and seize control of the provinces and become ruler of the republic.
Small World: Realms
Freshen up any game of Small World with new modular boards to build preset maps or create your own for endless replayability!
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.
Curse of the Rougarou - Arkham Horror: The Card Game
A series of savage killings prompt a bone-chilling hunt through New Orleans and the bayous of southern Louisiana in this standalone scenario for Arkham Horror: The Card Game!
Dune: Board Game
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe.
Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.