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In The Clutches of Chaos - Arkham Horror: The Card Game
After your fateful investigation in Union and Disillusion, the state of the city continues to decay. Breaches in reality begin to rip through the fabric of the Earth, and a faint melody of discordant pipes can be heard throughout the streets of Arkham. Frightened citizens have sealed themselves in their homes, yet you continue to patrol the streets, desperate for some solution to end the chaos.
For the Greater Good - Arkham Horror: The Card Game
Following the events of The Wages of Sin, you are disturbed to learn that there have been even more strange sightings in Arkham and worse, several more people have disappeared. You need help. Your relationship with the Order of the Silver Twilight cannot continue to balance on the edge of a knife. You must decide whether you will place your trust in them or count them among your enemies, and this decision will shape your adventure moving forward, determining your ties to the Lodge and which areas of the manor you will have access to.
The Wages of Sin - Arkham Horror: The Card Game
"Between the phantasms of nightmare and the realities of the objective world a monstrous and unthinkable relationship was crystallizing, and only stupendous vigilance could avert still more direful developments."
The Secret Name - Arkham Horror: The Card Game
Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past.
The Circle Undone Expansion - Arkham Horror: The Card Game
The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if this cruel fate is meant only for you, or for the entirety of Arkham…
Horror in High Gear - Arkham Horror: The Card Game
Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more connections between the shattered pieces of your memory. You’ve only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You’re not alone on these desolate, winding roads—and it’s a high-speed chase to the finish!
Aeon's End: The Ruins
Will the mages of New Gravehold ever truly be able to escape from their past? The World That Was and the world that is, Gravehold and New Gravehold. Every new civilization is built on the bones of its predecessors. In order to look forward and build a brighter future, the mages must first understand their roots.
Ironheart Hero Pack - Marvel Champions: The Card Game
After a senseless act of violence took the life of her best friend and of her stepfather, Riri Williams used her supergenius intellect to reverse-engineer Tony Stark’s Iron Man design and create her very own power armor. Now she soars the skies as Ironheart, determined to rid the world of cruel fates like the one she once endured.
The Grizzled: Armistice Edition
The story of young soldiers in World War I becomes a branching campaign of nine missions and an introductory scenario! Expand your games with an evolving story and new characters.
The Galaxy's Most Wanted Expansion - Marvel Champions: The Card Game
Team up with the Guardians of the Galaxy and take your games of Marvel Champions onto the galactic stage! Includes an entirely new campaign, with five distinct scenarios, as well as ready-to-play hero decks for Groot and Rocket Racoon.
Bandido
The game where cooperation and intuition catch the bad guy.A prisoner is trying to escape through tunnels starting underneath his cell. Will you be able to join forces and cards to stop him?
Ms. Marvel Hero Pack - Marvel Champions: The Card Game
Embody one of the most flexible heroes in the Marvel Universe with a fully playable hero deck for Marvel Champions: The Card Game! After being trapped in Terrigen Mist, Kamala Khan discovered she could morph her body into nearly any shape. Learn to harness her powers to save the day!
Path of the Serpent - Mansions of Madness: Second Edition
Send your investigators into the unexplored wilderness of the Amazon jungle and confront ancient secrets in three new digital scenarios for the acclaimed cooperative game! Four new investigators join the hunt for the truth, facing off against horrifying serpent creatures, stone monstrosities that come to life and more
Horrific Journeys - Mansions of Madness: Second Edition
Solve mysteries aboard a transatlantic airship, a luxury ocean liner and a scenic countryside train in three thrilling new scenarios!
Sanctum of Twilight - Mansions of Madness: Second Edition
Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to do business... and also to enact forbidden rituals with dark consequences. This expansion unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios, alongside new spells, items, mechanics and a new monster
Beyond the Threshold - Mansions of Madness: Second Edition
The frightening creatures of Mansions of Madness Second Edition have haunted your dreams for weeks now. Mysterious disappearances brought you to the Vanderbilt mansion, and your stay in Innsmouth was disturbed by darkness and despair. You\'ve encountered devoted cultists and disgruntled spirits, bound to the mortal world by their evil task. Terror has overcome you and grievous injuries have put your mortality on display. Every choice you\'ve made has led you somewhere, but even the strongest in mind or body will crack eventually.
Mansions of Madness: Second Edition
Team up with up to five players as an immersive app guides you through the veiled streets of Innsmouth and the haunted corridors of Arkham\'s cursed mansions as you search for answers and fight monsters, insanity and death!
Dark Side of the Moon - Arkham Horror: The Card Game
Embark on a dangerous rescue mission in the third Mythos Pack of the Dream-Eaters cycle when the man who may hold the key to your escape is taken by dangerous Corsairs!
Shattered Aeons - Arkham Horror: The Card Game
Face your final test to put right your mistakes in the final Mythos Pack of the Forgotten Age cycle!
City of Archives - Arkham Horror: The Card Game
"In the fourth Mythos Pack of the Forgotten Age cycle, your team of investigators delve deep into a series of caverns that hide a strange new world! How much can you trust its strange denizens even as you risk morphing into one of them?"
Heart of the Elders - Arkham Horror: The Card Game
"In the third Mythos Pack of the Forgotten Age cycle, you must return to some of the darkest corners of the Earth to undo a terrible mistake! Can you overcome starvation, poison and a strangely hostile rainforest?"
Threads of Fate - Arkham Horror: The Card Game
"The first Mythos Pack in the Forgotten Age cycle sees your recovery of a mysterious artifact prompt your world to erupt into chaos! This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously.
Echoes of the Past - Arkham Horror: The Card Game
The first Mythos Pack in the Path to Carcosa cycle continues the campaign that started in the second deluxe expansion as players delve deeper into the sinister forces behind The King in Yellow.
The Path to Carcosa Expansion - Arkham Horror: The Card Game
"The second deluxe expansion for Arkham Horror: The Card Game kicks off a new campaign as madness follows a new theatre production where all is not as it seems. Introduces six new investigators, 62 player cards, new scenarios and encounter cards."