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Draftosaurus
Your goal is to have the dino park most likely to attract visitors. A quick and light drafting game in which you don\'t have a hand of cards that you pass around (after selecting one), but a bunch of dino meeples in the palm of your hand
Tiny Towns
As the mayor of a tiny town in the forest, plan and construct your town without wasting anything - everyone receives the same resources in the same order, so your choice of strategy is key!
Meadow
Grab your map and stroll through the picturesque surroundings, watching nature for inspiration and capturing breathtaking views! Players compete to achieve the goals of their expeditions, observing landscapes and species of animals and plants or collecting souvenirs from their hikes.
The Isle of Cats
You are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together
Cascadia
Take a journey to the Pacific Northwest as you compete to create the most harmonious ecosystem in Cascadia! Turns are simple – select a tile/token set and place each into your expanding ecosystem. Earn points by fulfilling wildlife goals and creating the largest habitat corridors. With variable scoring goals, each game of Cascadia brings a new spatial puzzle to your table!
Root: The Vagabond Pack
Upgrade your Root game with seven custom Vagabond meeples. Includes three new Vagabond character cards: Harrier, Ronin and Adventurer.
Root: Resin Clearing Markers
Make your Woodland beautiful and more visible with these 12 resin clearing markers.
Twilight Imperium 4th Ed.
Twilight Imperium 4th Ed.
For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now players can explore the next step in the Twilight Imperium Legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest for three to six players.
Race for the Galaxy
Race for the Galaxy
In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.