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D&D Waterdeep: Dungeon of the Mad Mage Adventure System Board Game Standard Edition
The Gloom Chronicles
Bring campaign-style play to your Gloom game! Requires core Gloom, but is best played with Gloomier: A Night at Hemlock Hall, Unquiet Dead, Unhappy Homes, Unfortunate Expeditions, and/or Unwelcome Guests. Printed on traditional opaque cardstock.
Destinies
Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.
AuZtralia: TaZmania
In AuZtralia, humanity came to build a new world after a long war against the Old Ones. They failed. The old terrors were waiting for them and pushed them back to the coast. Now their only hope lies in a nearby small island, TaZmania. Will this be the promised land?
Forbidden Island
From award winning designer Matt Leacock comes Forbidden Island!Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise.Your team will have to work together and make some pulse-pounding manoeuvres, as the island will sink beneath every step. Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss!
Zombie Teenz Evolution
Zombie Teenz Evolution is a co-operative game: all players win (or lose!) together against the zombies. To win, you must bring the four ingredient crates to the school before the zombies overrun the four buildings in the town.
Zombie Kidz Evolution
Zombies are wreaking havoc! Can you find the antidote before it is too late? Packed full with missions and mystery envelopes, Zombie Teenz Evolution will evolve and change right before your eyes.
Dice Pack - Mansions of Madness: Second Edition
Immerse yourself even deeper in the horrors of Mansions of Madness Second Edition with an extra set of dice to keep the game flowing.
Gloomhaven: Jaws of the Lion
Gloomhaven: Jaws of the Lion
Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game.
Temple of Elemental Evil - Dungeons & Dragons
In the Temple of Elemental Evil board game, you play as a heroic adventurer. With amazing abilities, spells and magic weapons, you must explore the dungeons beneath the Sword Coast where you will fight monsters, overcome hazards and find treasure. Are you ready for adventure?
Fearsome Floors
Fearsome Floors
It was fabulous! Fearlessly, you found the 3 fetishes in the Finnish fjord. With light-footed and foxy feints you ferry the fetishes to prince Fieso in France to free the fascinating faerie Fabula.
Encounter Record Pad - Folklore: The Affliction
Encounter Record Pads is an expansion for the Folklore board game that adds a pack of sheets to the game with which you can keep track of all the Encounters you have had during the campaign.
Gloomhaven 2nd Edition: Removable Stickers
This set of vinyl stickers replaces all of the normal scenario, enhancement, and unique stickers in Gloomhaven (2nd Edition). If you don\'t like the permanence of normal stickers, or plan to reset or resell, these vinyl stickers can be removed at any time with no damage to the components
Flash Point: Fire Rescue – Tragic Events
Flash Point: Fire Rescue - Tragic Events is an expansion for Flash Point: Fire Rescue, a cooperative game for 1-6 players that plays in 45 minutes.
Tragic Events includes the Fire & Event decks that are designed to replace the Hot Spot mechanic in the Experienced game rules and add exciting new "events" to make each game of Flash Point even more unique. This expansion also includes three specialists, each with their own mini: Strategist, Suppression Specialist, and Fire Prevention Specialist.
Xia: Legends of a Drift System - Sellsword Mk II
This expansion contains the Sellsword Mk II, a new ship that can be added to the game in one of 2 ways; as a new NPC (which can be used with all other NPCs and expansions) or as a player ship. This ship is mechanically the same as the original Kickstarter exclusive Sellsword, but with a new paint job, name, and tagline.
Paper App Dungeon
A solo dungeon delve game where you adventure through a series of printed dungeons with you hero with the aid of a pencil and a die.
Encounter monsters, obstacles, and collect coins. Venture far and deep in this solo dungeon delve, roll and write, adventure.
The Night Cage: Shrieking Hollow
You awake in the dark with nothing but a candle and...have you done this before? The déjà vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?
Heroes of Might & Magic III: The Board Game
Do you stand beside Queen Catherine Ironfist and vanquish the lurking chaos? Do you help the power-hungry Mutare fulfill her plans and turn her into a dragon? Or, maybe you despise all of this and want, together with Sandro, to cover the whole world with the shadow of death? Move through the beautiful land of Antagarich, plunge into adventures and strategic battles with endless possibilities.
Kingdom Legacy: Feudal Kingdom - Adventures
This is an expansion for Kingdom Legacy: Feudal Kingdom.
It offers 3 rounds of play, and 29 new cards to explore by embarking on adventures. It will take at least 10 rounds to explore all of them, so the contents of this expansion will overlap with future expansions played, so it is recommended to play this as one of your first 5 expansions.
To play, you need to perform a purge 10 and purge 1 permanent card.
Kingdom Legacy: Merchants
This is an expansion for Kingdom Legacy.
It offers 4 rounds of play, and 26 new cards, most of which you need to purchase from the merchants. But beware, each merchant is only available for 1 round, and once they leave, their offers are lost forever. Most of the 4 rounds of this expansion will be spent gathering the resources needed to purchase cards from the merchants. To actually use and develop those cards, you need to play further expansions, such as the built-in expansions of the base game.
Side Quest Guide Book 1 - Adventure Tactics: Domianne's Tower
This book contains six bonus encounters, each one created by a special guest designer.
Arydia: The Paths We Dare Tread
Arydia: The Paths We Dare Tread is an open world, campaign-based, co-operative, fantasy-based, "green legacy" role-playing board game. The game of Arydia is built on four design pillars: Exploration, Progression, Combat, and Role-playing.
D&D Waterdeep: Dungeon of the Mad Mage Adventure System Board Game Standard Edition
Waterdeep: Dungeon of the Mad
In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinth dungeon known as Undermountain, domain of the mad wizard Halaster Blackcloak, who has seeded his lair with monsters, traps, and mysteries.
The Night Cage
You awake in the dark, your skin cold, your mind blank. You have nothing but your fear, a flickering candle, and a question: How long will your light last? The Night Cage is a fully cooperative, horror-themed, tile-placement game that traps 1 to 4 lost souls within an otherworldly labyrinth of eternal darkness.