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Flamme Rouge
Flamme Rouge
The excitement in the air is electric as the leaders round the last corner and head for the finish line. Each team has used cunning and skill to position their sprinter for this moment, but only one has done enough to pull off the win!
7 Wonders Duel
"The award-winning 7 Wonders is transformed into an intense two-player face-off. Draft cards from the market with careful timing, engage in military rivalry and build your wonders!"
Assyria
2000 BC. A new empire is about to emerge in the north of Mesopotamia.
Nomadic tribes gather under the leadership of Assur, a city-state dedicated to the cult of the powerful mountain god.
Race for the Galaxy
Race for the Galaxy
In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.