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Ered Mithrin Hero Expansion - The Lord of the Rings: The Card Game
Heroscape: Master Set – Age of Annihilation
Heroscape: Age of Annihilation Master Set contains a generous amount of content, including 20 new highly detailed, fully assembled unpainted miniatures. Players will be able to draft their armies and play through scenarios that take place during the Battle of All Time. The Heroscape: Age of Annihilation Master Set is for both newcomers and players of yesteryear. It is also compatible with previous and upcoming Heroscape content.
Monster Hunter World: The Board Game - Ancient Forest
Members of the Fifth Fleet, prepare for the ultimate tabletop monster hunting experience. In a world teeming with massive monsters, every battle is a boss battle!
Command of Nature
Harness the magic of the forest and go head-to-head with your rivals in this strategic deck-building game for 2 or 4 players. You’ll play as a powerful Sage, summoning warriors from the Twig, Leaf, Droplet, and Pebble factions and fighting to prove your prowess. As the battle continues, you’ll level up and gain access to extraordinary abilities and fierce new recruits. Protect your Sage at all costs and vanquish your opponents to earn the title of Master of the Elements!
Interstellar
Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.
Nocturne: Kickstarter Edition
Nocturne is a puzzly spatial bidding and set collection game of sly mystics set in a whimsical moonlit forest illustrated by Beth Sobel!
In Nocturne, you play as a fox mystic casting magic spells to collect an assortment of enchanted items. You compete against rival mystics, each of you deciding when to cast the most powerful spells to move through the forest most cunningly to secure the best collection. Each turn you decide which items are most valuable to you and when to hold the other mystics back.
This Kickstarter Edition includes the Midnight Mini-Expansion.
Isle of Trains: All Aboard
Welcome to the Isle of Trains, where you are the conductor, and constructor of one of the island’s locomotives. You’ll build trains and load a range of goods to complete contracts across the island, and also deliver passengers to their destinations.
Isle of Trains: All Aboard is a card-based engine building game where cards have multiple uses: You can use cards as locomotives, freight cars, passenger cars, or buildings to improve the effectiveness and abilities of your train. Cards can also be spent to pay for the construction of your new train cars and buildings, or you can use your cards as cargo and load them onto available freight cars.
Adventure Party Game: Signature Series
The Signature Series expansion delivers 24 exciting new adventure scenarios penned by some of your favorite role-playing celebrities.
Can you sweet talk a troll? Are you ready to battle the demon of sleep? Will you be able to retrieve your magic items by chasing down an interdimensional thief? Don’t worry, even if you roll a “1,” it isn’t a failure - it’s just hilarious!
Featuring the talents of Todd Stashwick, Luke Gygax, Jason Charles Miller, Elisa Teague, Tommy Gofton, Vince Caso, Devin Wilson, Karington Hess and more!
Adventure Party Game: The Role-Playing Party Game
Adventure Party delivers a robust role-playing experience that can be enjoyed within 2 minutes of explanation. In this cooperative guessing game, 3-6 players take the roles of adventurers in a classic fantasy role-playing world, facing monsters and attempting heroic deeds.
Wandering Towers: Mini-Spell Expansion 3
This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.
FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.
EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.
Wandering Towers: Mini-Spell Expansion 2
Mini spell expansion 2 includes: Close Ravenenskeep and Draw 2 Cards.
Close Ravenskeep
Effect: Place this spell face down (bramble side up) atop Ravenskeep. While it is there, no wizards can move into (or onto) Ravenskeep, and no one else can cast this spell. At the beginning of your next turn, remove this spell from Ravenskeep and place it face up with the other spells; Ravenskeep is now open, and the spell is available again.
Draw 2 Cards
Effect: Draw the top 2 cards from the deck. Note: You will not draw to fill your hand to 3 cards at the end of your turn until you have fewer than 3 cards.
Weirdwood Manor
Weirdwood Manor is a cooperative board game that marries great adventure gameplay with some euro-inspired underpinnings, as you and your group of valiant companions battle to protect Weirdwood Manor and its enigmatic ruler, Lady Weirdwood, from an invading Fae Monster and his Clockwork Scarab minions.
Colt Express - 10th Anniversary
Players control outlaws who have all come to rob the same train, programming their actions in advance as they climb up and down, loot valuables, avoid the Marshal and shoot at each other! Winner of the 2015 Spiel des Jahres award.
Note: This is not the Happy 10th Anniversary Expansion
Honey Buzz: Fall Flavors - Upgraded Player Pieces
Bring some autumn color to your Honey Buzz experience! Upgrade your copy of Honey Buzz with these fall-themed player pieces!
Molehill Meadows
In Molehill Meadows you play as Mika the Mole, an intrepid adventurer with an affinity for shiny things, a hunger for juicy worms and an innate desire to dig. And dig you will by using polyomino shapes to strategically tunnel paths across flower filled fields, ever expanding your molehill home whilst being careful not to compromise existing pathways.
España 1936
ESPAÑA 1936 is a game of historical simulation that recreates the facts occurred during the Spanish Civil War (1936-39).
It is played on a board depicting Spain and divided in connected zones, with counters at operational level. It has cards to develop the events of the war and to modify decisive battles. It does not have any CRT, and the combats are simple but real for the conflict. The turn and the combats are alternative, which creates a great interaction between the players. Thought for beginners and experts alike.
Traitors Aboard
Traitors Aboard is a hidden role party game that combines strategy, bluffing, and social interactions.
Lumicora
In the oceans around the equator, a beautiful habitat shines with bright colors. Coral reefs are underwater ecosystems and are home to many species. However, as a result of global warming, reefs have been declining massively in recent decades and it is up to us to protect them to keep them alive!
Juicy Fruits - Mystic Island
Not far from the fruit paradise found in Juicy Fruits, players have discovered a mysterious island, which they can now explore with the help of their explorer figure. If you have good timing when moving your figures across the island, you can collect additional points.
Ered Mithrin Hero Expansion - The Lord of the Rings: The Card Game
In the time since the dragon Smaug’s defeat, the city of Dale has become a prosperous trade hub. The merchants are well-equipped to conduct their business, but when a new enemy rears its head, they must join forces with heroes of Wilderland to defend their countryfolk from this terrible threat.
Cascadito
The kingdom is reuniting, but the work of El Cascadero and his ministers has only begun. Many challenges and opportunities await the kingdom. Bandits threaten to overwhelm the towns, rivers present new modes of travel, trade continues to grow, and the borders must be defended.
Cascadero
The kingdom is shattered, its towns are divided, and its people are distrusting. The newly crowned ruler, El Cascadero, seeks to reunite the land, but he can’t do it alone. Thus, he appoints four ministers to visit the people and restore civil harmony. While the ministers are obligated to bring prosperity to the entire land, each of them also has one dedicated responsibility: Farming, Crafting, Mining, and Markets. El Cascadero also records in his book the successes of his ministers…
Through The Desert: Bazaar
Four modular expansions tweak the classic gameplay of Through The Desert with fun twists without diluting the elegant nature of the gameplay. Add one for a slight change, or bring out all four for experienced players looking for a challenge!
Crusaders: Thy Will Be Done
Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game.
Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.
Expeditions: Around the World
Based on Wolfgang Kramer\'s earlier effort Wildlife Adventure, Expedition — which is on the market as Expeditions: Around the World since 2023 — is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board shows a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your private site cards or one of the public site cards, you score that card. Certain spaces on the board allow you to play again immediately, and other spaces allow you to pick up a bonus action card that you can play at any time on one of your turns.