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The Dark of Mirkwood Scenario Pack - The Lord of the Rings: The Card Game
The Red Dragon Inn 2
The Red Dragon Inn 2 is a standalone game that can be combined with the original The Red Dragon Inn to create adventuring parties of up to eight drunken players.
Intrepid
Intrepid is a game about surviving 220 miles above Earth aboard the International Space Station. Players take the role of astronauts from a variety of nations, bringing their unique technologies to bear. Players must work together to generate enough life-sustaining resources each round, all while working to resolve the disaster they are facing.
The Red Dragon Inn
Your party of fantasy adventurers has returned from a successful quest - and now it\'s time to spend the loot on a night of drinking and gambling! Be the last one left sober and conscious in this hilarious party game.
Spyfall
Everyone gets a card showing the same location - except for the Spy, who just gets told that they are the spy. Can the players ask the right questions to work out who the spy is without giving away their location? An exquisitely hilarious party game of bluffing, deduction and suspicion
Spirit Island Premium Token Pack
A set of 218 custom wooden silkscreened tokens including Energy, Fear, Beasts, Wilds, Disease, Strife, and even the new Badlands tokens! This set of tokens comes packaged in a full-color box roughly the size of the Branch & Claw expansion.
Ultimate Werewolf
16th Century: Suddenly the peaceful country life is over for the inhabitants, because there are some unfriendly werewolves hiding in the small village. The werewolves are slowly spreading and a real danger for all the humans, who live there. Can you rescue the complete village with the other loyal citizens before it is destroyed?
Merchants and Marauders - Seas of Glory
Seas of Glory plunges you back into Merchants & Marauders where you can live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.
Spirit Island: Nature Incarnate
Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan people — Spirits of growth and fire, of strength and river. But these are not the only Spirits… Legends whispered on the rarest of days tell stories of Spirits from the deepest, furthest reaches of the land. Powerful forces of nature that have not been witnessed in ages.
Spirit Island: Premium Token Pack 2
A set of 201 custom wooden silkscreened tokens including Incarna, Deeps, Vitality, Quake, Element, and even some extra Stife, Badlands, 1-Energy, and Fear tokens! This set of tokens comes packaged in a full-color box roughly the size of the Branch & Claw expansion.
Pax Pamir: Second Edition
In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.
War of the Ring: The Card Game - Shadow Custom Sleeves
Each pack contains 60 custom card protector sleeves for the Free Peoples faction cards, with the customized illustration used for the Free Peoples card back. Fitting cards in 63 x 88 mm format, they can also be used as art sleeves for other games using cards of this size.
War of the Ring: Deluxe Game Mat
A giant neoprene playing mat (laser cut, 128 x 88 cm size) with an enlarged playing area, for easier gameplay, printed on high-quality, foldable material. This beautiful mat features the amazing John Howe’s depiction of Middle-earth created exclusively for War of the Ring.
War of the Ring: The Card Game
In War of the Ring - The Card Game, up to 4 players compete in two teams, the Shadow against the Free Peoples, each player using a specific and different card deck representing the strengths and weaknesses of the different factions involved in the war.
The Dark of Mirkwood Scenario Pack - The Lord of the Rings: The Card Game
Your Fellowship of heroes have narrowly escaped from their ordeal in Dol Guldur. After a brief stay in Lórien, your party is on its way back to Thranduil when they see smoke billowing up from the eaves of Mirkwood. The black plumes lead you to the smoldering remains of a Woodman village, with bodies strewn about and black-feathered arrows sticking from their backs. This is clearly the work of Goblins, and the pained gasps of a dying Woodman tells you that the survivors were taken by the fiends to their lair within the forest. You swear an oath to rescue them if you can, or avenge them if you cannot, and so you draw your weapons and follow the trail into the woods.
Clank! Catacombs
The catacombs of the skeletal dragon Umbrok Vessna are mysterious and dangerous. Portals transport you all around the dungeon depths. Wayshrines offer vast riches to intrepid explorers. Prisoners are counting on you to free them. Ghosts, once disturbed, may haunt you to death. Despite all that, it\'s time to leave the board behind with Clank! Catacombs, a standalone deck-building adventure.
Clank! Expeditions: Temple of the Ape Lords
If you have an insatiable thirst for plunder, Clank! Expeditions: Temple of the Ape Lords is for you: a series of boards to continue your deck-building adventures.
Spirit Island: Feather & Flame
Fire and flood, flame and featPortada her; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil? This product collects our Spirit Island Promo Packs 1 & 2 into one retail-ready box.
The Red Dragon Inn 8: The Pub Crawl
A new standalone expansion to the award-winning series! Our illustrious heroes have spent many an hour (and many a coin!) at Greyport\'s legendary tavern, the Red Dragon Inn. But even the most loyal customers want a change in scenery once in a while...So what do our heroes do when the same four tavern walls are getting a little dull? Pub crawl!
The Red Dragon Inn: Allies - Spyke And Flower
Spyke and Flower are munchkins – adventurers whose sole purpose in life is to kill monsters, take their stuff, and level up...so they can kill more monsters and take more stuff. In this alternate timeline, they\'ve come to the Red Dragon Inn to see what\'s up at this tavern that they\'ve heard so much about...
The Red Dragon Inn 6: Villains
You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths, the Undercity’s counterpart to The Red Dragon Inn. And wouldn’t you know it, your wicked “arch-colleagues” have had the same idea!
The Red Dragon Inn: Allies - Wrench
Wrench is a kobold artificer who has always been interested in gadgets and engineering. His voracious appetite for learning led him to the writings of Wizgille the Tinkerer, and eventually, to study with Wizgille herself.
The Red Dragon Inn: Allies - Witchdoctor Natyli
Natyli is a impulsive young troll who likes to make dolls of her friends and the monsters that she comes across in the dungeons. These aren\'t normal dolls, though. They are magical, and she can use them to affect whomever the doll looks like, for good or ill. After foolishly using her dolls to prank the village elders, her uncle, Brewmaster Phrenk, decided that she\'d probably be better off with his adventuring friends, where at least they could prank her back.
The Red Dragon Inn 4
In The Red Dragon Inn 4, you and your friends are a party of heroic, fantasy adventurers. You\'ve raided the dungeon, killed the monsters, and taken their treasure. Now you\'re back in our homeland, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.
The Red Dragon Inn: Allies - Erin The Ever-Changing
When you first meet this soft-spoken young elf, you might be surprised to learn that she\'s an adept adventurer; even more so that she\'s often fighting on the front line. But then again, you don\'t run into very many shapeshifting druids at the Red Dragon Inn...