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Call to Adventure
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.
Temporum
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and robots take over. In others, the Renaissance produces a plutocracy which leads to a utopia(or perhaps to anarchy). It’s all in the subtle details.
Paladin Vs Siren - Mage Wars: Arena
To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Mistborn: The Deckbuilding Game
Based on the hit Mistborn novel series by Brandon Sanderson, the Mistborn Deckbuilding game takes players into the world of Scadrial! From designer John D Clair, players get to control iconic characters from the series and "burn" metals to unlock Allomantic powers in fast-paced battles.
Call to Adventure: The Stormlight Archive
Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow.