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Once Upon a Plunder
The heroes of our favorite tales have decided to build a village to live happily! But it was without counting on a dragon quietly settled in the abandoned castle nearby. The dragon has an evil eye for the invaders who are ogling its precious treasures.One player plays the role of the Dragon while all the others play the heroes. Although the Dragon’s power is absolute, it can only be in one place at a time. Heroes try to plunder the Dragon’s orchard, armory and treasure or build houses in their village while the Dragon furiously tries to stop them. If the Heroes manage to exhaust 2 of the Dragon’s 3 resources or build enough houses before the end of the 10 turns, they win. The Dragon wins if it manages to drive enough Heroes away or prevent them from building enough houses.
Temple Rush
Roll the dice to pick your bricks and place them to skilfully build 3D temples. Temple Rush is an exciting race combining special player powers to be the first one to finish.
The Mind
Ever get the feeling you know what your friends are thinking? Could you be telepathic? If so, you’ll find The Mind an experience like no other! This award-winning game of sixth sense and second sight sees you work together against the odds… As a team of up to four, you lay down number cards, from 1 to 100, in the right order… sounds easy right? The catch is, you can’t communicate! You have to use the power of your mind! With over 1 million copies sold The Mind is great for the whole family. Do you have what it takes to beat…The Mind? Let’s become one!
Q-bitz
Say goodbye to boredom and challenge your mind and each other with this family-fun puzzle game!
Round one is all about speed, round two requires a bit of luck and round three tests brain power!
Q-bitz Solo
Use Q-bitz Solo as a solitaire challenge or to add another player, a new colour and additional pattern cards to the original Q-bitz game.
Zombie Teenz Evolution
Zombie Teenz Evolution is a co-operative game: all players win (or lose!) together against the zombies. To win, you must bring the four ingredient crates to the school before the zombies overrun the four buildings in the town.
Dixit 9 - 10th Anniversary
Celebrate 10 years of the pioneering game of creative communication! Illustrators from each previous expansion return to contribute art to this 84-card set, breathing new life into your games of Dixit with a contrast of abstract styles.
Passtally
Passtally
In passtally, you take turns placing tiles on the game board to create a line connecting your player markers. The more tiles the line passes through, and the higher those tiles are stacked, the more points you score!
Wandering Towers
Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles!
Wilmot's Warehouse
In Wilmot\'s Warehouse, your team will work co-operatively to organize the warehouse, using memory, imagination, and silly stories you make up.
Draw product tiles from the stack, discuss what they look like, and place them somewhere you\'ll remember. After you place each tile, you flip it over and can\'t look at it again until the end of the game, so your team has to remember where you\'ve placed previous tiles as you decide where to place new ones.
Tranquility: The Ascent
Tranquility: The Ascent is a standalone sequel to Tranquility, with players working together to complete a grid of numbers as they scale the mountain.
Survive The Island
Survive The Island is a cutthroat game in which players seek to evacuate their adventurers — especially those of a high value — from a sinking island to maximize their score.
An island made up of forty hex-tiles is slowly sinking into the ocean as tiles are removed from the board. Each player controls ten people (valued 1-5) that they try to move towards the safety of the surrounding islands before the main island\'s volcanoes finally erupt. Players can either swim or use rafts to travel, but must avoid sea serpents, kaiju, and sharks on their way to safety.
Wandering Towers: Playmat
The official playmat for Wandering Towers!
The playmat features locations for all 8 spells, draw card and discard stacks, and locations around the game map in a charming fantasy landscape.
Constructed of thick 2mm neoprene with stitched edges, this playmat will stand the test of time.
Sized at 19.7×19.7-inches, the playmat comes in a cardboard display box.
Wandering Towers: Mini-Spell Expansion 2
Mini spell expansion 2 includes: Close Ravenenskeep and Draw 2 Cards.
Close Ravenskeep
Effect: Place this spell face down (bramble side up) atop Ravenskeep. While it is there, no wizards can move into (or onto) Ravenskeep, and no one else can cast this spell. At the beginning of your next turn, remove this spell from Ravenskeep and place it face up with the other spells; Ravenskeep is now open, and the spell is available again.
Draw 2 Cards
Effect: Draw the top 2 cards from the deck. Note: You will not draw to fill your hand to 3 cards at the end of your turn until you have fewer than 3 cards.
Suburbia (2nd Edition)
Plan, build, and develop a small town into a major metropolis. Use hex-shaped building tiles to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby towns. Your goal is to have your borough thrive and end up with a greater population than any of your opponents.
Wandering Towers: Mini-Spell Expansion 1
This expansion contains 2 spells: Retrieve A Card and Movement Swap.
MonsDRAWsity
Imagine seeing a real alien stomping through your backyard. Now imagine describing what it looked like to a police sketch artist. That is exactly what you are expected to do while playing the frantic drawing party game MonsDRAWsity.
One player, known as "the Witness", has twenty seconds to examine a picture of a bizarre-looking creature, then they must describe it to the rest of the players, known as "Sketch Artists". At the end of the round, the witness awards points to the artist who was able to most closely match the monster seen by the witness!
Hanabi
A satisfyingly tricky cooperative card game that tests players\' ability to communicate indirectly - because you are the only person who can\'t see what your cards are.
Railroad Ink: Deep Blue Edition
The race is on to create the best network of rail and road routes through new land! A roll-and-write game where waterways can affect the map. Combine with Blazing Red edition for epic 12-player games
Railroad Ink: Blazing Red Edition
The race is on to create the best network of rail and road routes through new land! A roll-and-write game where meteors and volcanoes threaten your progress. Combine with Deep Blue edition for epic 12-player games!
Ticket to Ride: Europe
This standalone variant of the original Ticket to Ride adds ferries, tunnels and stations as players race to connect cities and fulfil tickets across Europe. It\'s easy to learn and endlessly replayable
Block Ness
The Block Ness monsters are finally sticking their heads out of the water… but it looks like the lake isn’t big enough for everyone! Will you win the title of Monster of the Year and the privilege of being photographed by tourists?
Hanabi: Deluxe
Back with a bang and more dazzling than ever before, the Spiel des Jahres award-winning Hanabi Deluxe version has arrived!Work together to create dazzling firework displays. But there’s a catch… all the powder, wicks and rockets are mixed up! Players hold their cards back to front, so nobody can see their own cards.Find ways to pass and remember information you receive in this extraordinary challenge!
Just One
A party game of creative word association! Every round, each player secretly writes a one-word clue to the mystery word on one player\'s card, then that player will guess the mystery word. The twist: if two or more players write down the same clue, it can\'t be shown to the guesser!