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Call to Adventure: The Stormlight Archive
Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow.
Marvel Champions: The Mad Titan's Shadow
All of a player’s previous adventures have only led up to this moment—a battle for control of the all-powerful Infinity Gauntlet, taking on Thanos himself and his fearsome followers, the Black Order. Thanos’s shadow looms large across the galaxy, and it will take the utmost effort of Earth’s
Descent: Legends of the Dark
Forge your own legend as a hero of Terrinoth in the definitive cooperative dungeon-crawling board game! Across the gripping quests of an unfolding campaign, venture across the realm, battling terrifying monsters, unlocking new skills and exploring a wondrous fantasy world. Includes 46 pieces of 3D terrain and 40 striking hero and monster miniatures to bring your game to life.
Sagrada
Sagrada
As a skilled artisan, you will use cleverness and careful planning to craft a stained glass window masterpiece in the Sagrada Familia.
Nemo's War 2nd Edition
Jules Verne\'s classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo\'s War, Victory Point Games\' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O\'Toole art and graphics throughout.
Everdell: Bellfaire
The king is throwing an unprecedented year-long event to commemorate the 100th year since Everdell\'s founding. Come one, come all, to the Bellfaire!
AuZtralia
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.