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EXiT: The Dead Man on the Orient Express
A classic tale of murder on the Orient Express, re-imagined. The culprit of a grisly crime is still on board your train. It’s a race against time to piece the clues together before the train reaches its destination. The case is perplexing, and you must solve it quickly so the assailant does not escape.
EXiT: The Secret Lab
As volunteers for a medical research study, you report to a lab as instructed. But no one is there except for you! Vapor rises from a test tube and you start feeling dizzy. When you wake up again, the door is locked, and you discover a notebook and a strange disk ...
EXiT: The Polar Station
A wonderfully mild morning in the Arctic — only -15° Celsius! You belong to a large research organization, which is divided between several stations.
EXiT: The Forgotten Island
The sea is calm. The sun is shining. You’re on the perfect sailing excursion. But then you spot something on the horizon. Dark clouds are rolling in unusually fast. Soon the sun has disappeared and darkness has surrounded you. Everything is absolutely still
EXiT: The Sinister Mansion
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the puzzles. Can you escape the mansion before it’s too late? Difficulty Level: 3 of 5.
EXiT: The Cemetery of the Knight
According to an old legend, a priceless red ruby is said to be hidden in the tomb of Sir Reginald Wreston and it can only be found when the moon is at just the right angle in the night’s sky. The problem is, the moon is only ever at the right angle at midnight on a specific night once every 87 years! But guess what? Tonight is that night! Up until now the crypt has remained sealed, and over the course of centuries, no one has ever succeeded in opening it. “Who knows what might happen tonight …” you think to yourself as you make your way into the darkness. Will you and your group of curious treasure hunters have what it takes to finally solve the mystery and uncover the coveted gem? Difficulty: 3 of 5
EXiT: The Theft on the Mississippi
Can you solve the robbery on the Mississippi River? You’re a team of investigators traveling the Mississippi on a paddle-wheel steamboat in 1872. Last night there was a robbery. A successful businessman was carrying documents of inestimable value, and now they have disappeared! The captain has asked for your help in finding out who did it, but time is running out. Can you find the culprit before the riverboat docks in New Orleans and the thief escapes into the night? Work together and solve all the puzzles together as fast as you can! Difficulty: 3 of 5
EXiT: Kidnapped in Fortune City
Can you solve the riddles and stop the kidnapping before it’s too late?
Criminal activity is rampant in the frontier town of Fortune City, and now the sheriff has disappeared without a trace. With precious little time to find him, players need to work together to solve the crime.
EXiT: The Gate Between Worlds
Can you solve the riddles and find your way through the worlds and back home?
You have followed an ancient map to a hidden cave which purportedly contains some kind of mysterious gate. Inside the cave, you find a large metal circle made of concentric rings embedded in the rock wall. You approach the gate hesitantly and touch it. To your astonishment, the metal rings can be rotated. Suddenly, everything goes dark around you. When you regain consciousness some time later, you are no longer in the cave, but in a bizarre new world. Where are you? And how are you supposed to find your way back to the world you know? Only by working together as a team, solving riddles as you travel from world to world, will you be able to make it home safely.
EXiT: The Sunken Treasure
Setting sail for dangerous waters, you embark on a treacherous quest for the legendary treasure of the Santa Maria. While investigating a mysterious shipwreck, something goes terribly wrong and you are trapped deep underwater! Can you solve the riddles of the wreck and recover the treasure before your time is up? Difficulty Level: 2 of 5.
EXiT: The Cursed Labyrinth
Can you solve the riddles and escape the impenetrable labyrinth?
During a tour of a historic castle, your attention is diverted to an intriguing labyrinth in the middle of the castle’s garden. Towering walls separate it from the outside world, and as you pass through the old iron gate in amazement, the sky suddenly darkens, and the wind begins to pick up. With a loud clang, the antique iron gate slams shut behind you! You try to open it, but it’s locked. Suddenly, to your terror, a gargoyle climbs over the gate toward you. Only by working together will you be able to solve the puzzles and escape the mysterious labyrinth.
EXiT: The Mysterious Museum
You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the museum is quickly derailed by an incredible adventure! Can you solve the mysteries of the museum and find a way out? Difficulty Level: 2 of 5
EXiT: The House of Riddles
You and your fellow detectives are summoned to an abandoned house. Never wanting to turn down an unsolved mystery, you arrive at the house. Suddenly, you hear screams and see that the entrance has shut behind you. What’s happening here? Will you be able to crack the case and find your way out of the house?
EXiT: The Enchanted Forest
What you had planned to be a relaxing walk in the woods suddenly takes a very different turn. As you are walking over a bridge, it unexpectedly disappears behind you and you begin to encounter strange fairytale creatures and even stranger puzzles. What\'s going on here — and how are you ever going to find your way out of this forest again?Difficulty: 2 of 5
Escape Tales: Children Of Wyrmwoods
Escape Tales: Children of Wyrmwoods is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and draw you deeply into a riveting story set in a dark and mysterious world. Children of Wyrmwoods is the third entry in the Escape Tales product line ? a standalone story that can be played and enjoyed without previous ownership of or familiarity with either Escape Tales: The Awakening or Escape Tales: Low Memory. All you need for a full, satisfying, narrative, and challenging experience is already here!
Terraforming Mars: Ares Expedition
Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable).
Dune: House Secrets
Featuring the co-operative game system used in Portal\'s award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-five players in the middle of the highest stakes unfolding on the harsh desert planet of Arrakis.
Fast Forward: Flee
“Quickly, we must flee!”, you tell your companions. “THE MONSTER is almost upon us! Look to all sides for help as you never know where it will be!” Can your team survive long enough to finish all chapters of this exciting story?
Aeon's End: War Eternal
Aeons End: War Eternal
Gravehold remains the last bastion of The World That Was. As the otherworldly incursions from the creatures known only as The Nameless intensify, a cadre of strange survivors emerge from the void itself. Will they be Gravehold\'s salvation or its undoing?
Refit Kit - Shadowrun Crossfire: Prime Runner Edition
Shadowrun: Crossfire: Prime Runner Edition tweaks the rules, adds more missions, and makes other updates to the popular Shadowrun: Crossfire cooperative deck-building kit. To make sure all players can join in the fun together, the Prime Runner Refit Kit contains just the changed items, so that those who already own the game can buy only the items they need to get on the same footing as other players.
Doctor Who: Nemesis
In Doctor Who: Nemesis, you play one of the Doctor’s many adversaries seeking to twist space and time to your own ends.
The Emerald Flame
The Emerald Flame is a narrative tabletop puzzle game told in three parts. Commissioned by an organization shrouded in mystery, players take the role of a historical expert embarking on a quest to piece together the recipe for a fabled elixir by investigating maps, drawings, alchemical diagrams, and mysterious artifacts. Combining history, hand-drawn illustration, vibrant characters, and original puzzles, The Emerald Flame will challenge and engage players of all experience levels. Each installment takes approximately 1.5-3 hours to complete, for a recommended group size of 1-4 people.
Mass Effect: The Board Game - Priority Hagalaz
The crew of the Normandy has one more mission. It is the year 2186, and the Reapers have invaded the galaxy. Because the Council ignored Commander Shepard\'s warnings, the Citadel Races are overwhelmed and on the verge of losing the war. Aboard the Normandy, Shepard carries out missions to prepare the Crucible, an ancient alien superweapon, for a last-chance attempt to defeat the Reapers. It\'s a race against time, and Shepard must seize every possible advantage.
Deep Rock Galactic: The Board Game - Standard Edition
In Deep Rock Galactic: The Board Game, an authorized tabletop game adaption of the popular computer game, players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators — the Glyphids — await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids?