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Evolution
Create and adapt your own species in a dynamic ecosystem with hungry predators and limited resources.
Traits like Hard Shell and Horns will protect you from Carnivores, while a Long Neck will help you get food that others cannot reach. With over 12000 different species to create, see who will best adapt their species to eat, multiply and thrive
Living Forest
The forest is on fire and the Sacred Tree is in danger!Four spirts Winter, Spring, Summer and Autumn have been called to rescue the Sacred Tree from the grips of Onibi’s devastating flames.Plant protective trees, fend off flames, combine valuable elements, and awaken Sanki – the Guardian of the Forest in order to win the title of Grand Protector. But beware, at the end of each turn Onibi attacks again. Can you save the forest in time?
Ganymede: Moon
The Moon expansion brings an additional level of complexity, with powerful councillors enhancing game play if they reach Ganymede.
Cthulhu Monster Pack - King of Tokyo
The return of the Ancient One promises to spread chaos across Tokyo and New York, where scenes of madness are already multiplying. Even the other Monsters in these places could succumb to the insanity… Will you be crazy enough to respond to his call?
King Kong Monster Pack - King of Tokyo
King Kong is ready to conquer the Empire State Building and Tokyo Tower to find his love. Will you dare cross his path, or worse, capture his beloved?
King of New York
New city, new rules, new monsters – same fight, to be the king! There are buildings to stomp, vengeful military units to be destroyed and six brand new monsters! Every roll of the dice might mean that your monster feels the OUCH, as military units open fire. There’s always something happening in the city that never sleeps.
Evolution: Climate
A stand-alone game where players adapt their species in an ecosystem where the climate can swing between scorching hot and icy cold. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun.
King of Tokyo: Power Up!
The monsters are evolving and now benefit from new powers! Each one has a deck of evolution cards that they can gain and use during the game. Add in a new challenger, Pandakai, and the struggle to become the King of Tokyo just got a whole lot harder!
Sushi Go Party!
It’s a party platter of mega maki, super sashimi, and endless edamame in this expanded version of the best-selling card game. You still earn points by picking winning sushi combos, but now you can customise each game by choosing a la carte from a menu of more than 20 delectable dishes. What’s more, up to 8 players can join in on the sushi-feast… let the good times roll!
Power Up Expansion - King of New York
A new challenger joins the New York Monster’s gang: Mega Shark! Each New York monster now has its unique set of evolution cards to wreak havoc in both King of New York and King of Tokyo. Level up your game like never before.
Cybertooth Monster Pack - King of Tokyo
Cybertooth – a giant two-legged robot that can transform into a fearsome sabertoothed tiger – is about to hit the town. With new berserk die, will you succumb to the berserker fury?
King of Tokyo
Join the fight for Tokyo – over 1 million copies sold worldwide!
Play mutant monsters, gigantic robots and other monstrous creatures, rampaging the city and vying for position as the one and only King of Tokyo
Combine your dice to gather energy, heal your monster or just slap the other monsters down! Spend your energy to trigger permanent or one-shot special powers: a second head, body armor, nova death ray…
Exploding Kittens: Original Edition
In this quick-playing and hilarious kitty-powered version of Russian Roulette - the most backed game in Kickstarter history - players draw cards until someone draws an exploding kitten and loses the game, while playing cards to avoid being caught in a feline explosion.
Dominion: Intrigue - 2nd Edition
Intrigue is the 1st expansion to Dominion. It has 300 cards, with 26 new Kingdom cards. There are victory cards that do things for you, underlings that give you a choice as to what they do, and a variety of other cards.
Bang! The Dice Game
The popular card game of spaghetti-western shootouts becomes a press-your-luck dice game, retaining all the hidden-role hilarity of the original!
7 Wonders Duel - Pantheon
Court the favour of ancient deities to elevate your fledgling civilisation in this divine expansion to 7 Wonders Duel!
Arctic Scavengers: Base Game + HQ + Recon Expansions
In the year 2097, each player is the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. Each tribe is pitted against other tribes in a fight for survival. The players build up their tribes, skirmish against other players’ tribes, and can even bluff on the way to victory.
Cavemen: The Quest for Fire
Cavemen: The Quest for Fire is a card-drafting game in which players take the role of tribal leaders. The tribes compete for opportunities to hunt dinosaurs, recruit tribesmen, and discover new technologies, vying to be the first with enough knowledge and prestige to invent fire and usher in the age of modern humanity!
Power Grid: The First Sparks
Power Grid: First Sparks is a standalone game in the Power Grid family for 2-6 players.
As clan leader you are responsible for the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge, to successfully hunt food or to learn to control fire. With help of these skills you will harvest enough food to feed your clan and to spread it far enough to reach new hunting areas.
Dominion: Hinterlands
Hinterlands is 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
Dominion: Dark Ages
Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.
Dominion: Adventures
This is the 9th expansion to the game of Dominion. It has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards that give you something to buy besides cards, including tokens that modify cards.
Dominion: Guilds & Cornucopia
The 5th and 8th expansions to Dominion have been combined in a single box to match the size of most of the other Dominion expansions. Cornucopia and Guilds are in the same box with many new features and lots of new cards which can be added to Dominion.
Dominion: Nocturne
This is the 11th expansion to Dominion. It has 500 cards, with 33 new Kingdom cards. There are Night cards, which are played after the Buy phase; Heirlooms that replace starting Coppers; Fate and Doom cards that give out Boons and Hexes; and a variety of extra cards that other cards can provide.