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Root: The Marauder Expansion
Root: The Marauder Expansion introduces two new factions to the Woodland—the Lord of the Hundreds and Keepers in Iron—alongside four hirelings and a new setup draft suitable for both casual and competitive play.
Root - A Game of Woodland Might & Right
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
MLEM: Space Agency
Let me take you on a journey to the year 2075. Just as soon as they took control of the world, cats set their sights on a new frontier - space! The crème de la crème of feline specialists now compete for cosmic dominance, with their determination unmatched even by the lack of opposable thumbs. It\'s a fierce race, filled with catnip-fueled shenanigans and rockets that go boom! Who will emerge victorious in this epic race, claim their paws on the infinite treasures of the Milky Way, and become the true cosmic conquerors?
Race to the Raft
Race to the Raft is a co-operative, path building, tile placement, social puzzle board game for 1-4 players.
Stomp the Plank
You are young and mischievous pirates. Try to steal treasures from captain Giraffe’s chest while accusing your fellow pirates. But be careful because if you get caught, you’ll walk the plank! For each treasure you manage to steal, your opponent will end up with a crate at the end of their plank...which might just tip over... The first one to fall loses the game!
Root: Riverfolk Hirelings Pack
Need allies? Come row downstream! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Hardback
Hardback is a deck-building word game, a prequel to Paperback. As an aspiring 19th-century novelist, you work to pen your next masterpiece, earning prestige along the way.
Draftosaurus
Your goal is to have the dino park most likely to attract visitors. A quick and light drafting game in which you don\'t have a hand of cards that you pass around (after selecting one), but a bunch of dino meeples in the palm of your hand
Evolution: Climate
A stand-alone game where players adapt their species in an ecosystem where the climate can swing between scorching hot and icy cold. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun.
Camel Up 2nd Edition
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don\'t run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who\'s going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who\'s actually moving!
Root: The Vagabond Pack
Upgrade your Root game with seven custom Vagabond meeples. Includes three new Vagabond character cards: Harrier, Ronin and Adventurer.
Root: Resin Clearing Markers
Make your Woodland beautiful and more visible with these 12 resin clearing markers.
Coloretto
The players draw cards from a card supply in the middle of the table. During the game, the players try to specialize in a few colors, as at the end of the game, a player can score plus points for only 3 colors; the rest score minus points. The more cards a player has of a color, the more points he scores. The player with the most points wins.
The Tea Dragon Society Card Game
Discover the ancient art form of Tea Dragon caretaking within this enchanting world of friendship and fantasy. Create a bond between yourself and your Tea Dragon that grows as you progress through the seasons creating memories to share forever.
Survive: Escape From Atlantis! 30th Anniversary Edition
Survive is a cutthroat game where players seek to evacuate their pieces from an island that is breaking up while remembering where their highest-valued pieces are located to maximize their score.