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Arydia: The Paths We Dare Tread
Arydia: The Paths We Dare Tread is an open world, campaign-based, co-operative, fantasy-based, "green legacy" role-playing board game. The game of Arydia is built on four design pillars: Exploration, Progression, Combat, and Role-playing.
Vampire: The Masquerade – CHAPTERS
Vampire: The Masquerade – Chapters takes place in Montreal, after the appearance of the Second Inquisition and the fall of the Sabbat. Designed around three pillars — story, strategy and roleplaying — the game merge the best elements of RPGs and board games in a totally new way.
Lost Ruins of Arnak - The Missing Expedition
The professor is missing!
Your dear friend, Professor Kutil, has gone missing while exploring the lost ruins of Arnak. Now, you and your expedition must follow his trail to learn his fate.
This expansion for Lost Ruins of Arnak offers two new expedition leaders, two new research tracks, and many new cards. New content can be immediately added to a standard game for 1 to 4 players or discovered gradually in a solo or two-player cooperative campaign. Requires Lost Ruins of Arnak base game. Fully compatible with Expedition Leaders expansion.
The Witcher: Old World - Skellige Expansion
Inhabited by different Clans, Islands on the Great Sea breed traders, warriors, and leaders. One might see the Islands as an opportunity for political connections, but a witcher or a mage would rather travel there to train, hunt monsters, and seek an adventure. It may be of great benefit to visit Skellige Islands, as well as other, unexplored ones, but such travels rarely come without a cost.
The Witcher: Old World - Legendary Hunt Expansion
Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
The Witcher: Old World - Mages Expansion
So mages and witchers can compete in the Old World, but they train and fight in their own style.
The Witcher: Old World
In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.
The Black Barrow - Gloomhaven Puzzle 1000pc
Your job was easy: infiltrate the Black Barrow hideout and recover Jeksarah\'s stolen scrolls. Little did you know that crypts overflowing with bandits and living corpses were the least of the dangers that awaited you on your adventure through Gloomhaven.
Clank! Catacombs
The catacombs of the skeletal dragon Umbrok Vessna are mysterious and dangerous. Portals transport you all around the dungeon depths. Wayshrines offer vast riches to intrepid explorers. Prisoners are counting on you to free them. Ghosts, once disturbed, may haunt you to death. Despite all that, it\'s time to leave the board behind with Clank! Catacombs, a standalone deck-building adventure.
Eldritch Horror: Cities in Ruin
You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered.
Clank! Expeditions: Temple of the Ape Lords
If you have an insatiable thirst for plunder, Clank! Expeditions: Temple of the Ape Lords is for you: a series of boards to continue your deck-building adventures.
Machina Arcana - From Beyond
The "From Beyond" expansion introduces a new type of non-linear scenario where players make choices, exploring different paths of the scenario with every playthrough.
Explore ritual chapters where you must advance by gathering the correct ritual components, execute mysterious evocations and conjure unknown horrors from beyond!
Trails: A Parks Game
Take a hike in TRAILS, exploring iconic sites and national parks across the U.S., gathering resources, observing wildlife, and earning wilderness badges. TRAILS is a standalone adventure in the PARKS series with artwork from the Fifty-Nine Parks Print Series. In TRAILS, players hike back and forth along the trail, collecting rocks, acorns and leaves; taking pictures; and encountering wildlife to gain bonuses.
Clank! Adventuring Party
If you have an insatiable thirst for plunder, Clank! Expeditions: Gold and Silk is for you: a series of boards to continue your deck-building adventures.
Mice and Mystics: Downwood Tales
Discover new stories in the Mice and Mystics world with this expansion chock full of adventure and whimsy! Includes a new storybook, new miniatures, heroes, villains, locations and search deck items to carry on you and your friend\'s incredible tales of cooperative adventure.
Betrayal at House on the Hill - 3rd Edition
The House on the Hill still sits abandoned, and fearless group of explorers has been drawn to the house to discover its dark secrets. Immerse yourself in the narrative gameplay as you take on the role of one of those explorers. The Betrayal at House on the Hill 3rd Edition cooperative board game includes 50 chilling haunts and dozens of danger-filled rooms that will terrify even the strongest among you. At first you\'ll work together, but beware…one explorer will betray the others and then the haunt begins.
Lost Ruins of Arnak - Expedition Leaders
Return to the mysterious island of Arnak in this new expansion – Expedition Leaders!
Give your expedition an edge by choosing one of six unique leaders, each equipped with different abilities, skills, and starting decks that offer different strategies and styles of play for you to explore.
Mice and Mystics : Heart of Glorm
"This new storybook for Mice and Mystics lets you and your friends continue your unforgettable story! Includes a new hero, new plastic figures, cards and counters as well as a series of brand-new chapters sure to test your mettle."
Chronicles Of Crime
Chronicles of Crime is cooperative game of crime investigation, mixing VR experience and board gaming. With the same physical components (board, locations, characters and items), players will be able to play plenty of different scenarios and solve many different crime stories.
Escape from Colditz
Colditz Castle - World War II. An impregnable fortress. An inescapable prison. Until now.
Designed by Major Pat Reid, one of only a handful of prisoners-of-war to escape Colditz Castle, and screenwriter Brian Degas, Escape From Colditz is the iconic game of careful planning and nerves of steel.
The Dreamlands - Eldritch Horror
Descend into a world of sleep and splendour with this expansion for Eldritch Horror! A new side board portrays the mystical, ethereal Dreamlands while eight new investigators enter the game to defend against two insidious new Ancient Ones. Also includes a massive array of new spells, conditions, assets, adventures, Mythos cards and encounters for every location
Strange Remnants - Eldritch Horror
Learn the secrets of the haunted ruins of massive stone monuments around the world and perform the requisite rituals before the cosmos aligns against you and the Earth is devoured! This expansion requires the Eldritch Horror base game to play.
Escape the Dark Sector
A simple, sci-fi adventure game with a focus on atmosphere, storytelling and player cooperation – perfect for newcomers to tabletop gaming! It takes about two minutes to set up, lasts around 45 minutes, and no two games are ever the same.
Escape the Dark Castle
Escape the Dark Castle
Players take on the roles of prisoners, wrongfully incarcerated in the depths of The Dark Castle. Whether it’s the Abbot, the Tailor or any of the six playable characters, each prisoner is represented by a character card and a custom character dice showing that prisoner’s unique endowment of Might, Cunning and Wisdom – the game’s three traits.