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Rajas of the Ganges: Goodie-Box 2
In THE GREAT MOGUL\'S COFFERS, you will find diverse mini-expansions that you can use to enrich the basic RAJAS OF THE GANGES game – among them, BLESSINGS OF KEDARNATH (previously published as a Bretterwisser postcard), the CATTLE expansion, ROADS OF THE MOGUL EMPIRE, the GANGA module 3 with new tiles and new rules for the river, plus further modules than can be used to vary the basic game.
Mountain Goats
In Mountain Goats you work to move your goats to the top of 6 different mountains where they can score points as long as they stay there. You can share spaces with other goats on the way up, but there is only room for one goat at the top of each mountain. If someone else\'s goat moves to the mountain top, they will kick you off and you\'ll have to start your trek over.
Stone Age
The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective.
HeroQuest: Against The Ogre Horde
In this action-packed HeroQuest expansion, heroes embark on a perilous journey into the hidden society of ogres to stop Zargon\'s influence from corrupting their people. Featuring 7 modernized classic quests, 3 completely original quests, exclusive detailed miniatures, and new innovative gameplay!
The White Castle
The heron flies over the Himeji sky while the Daimio, from the top of the castle, watches his servants move. Gardeners tend the pond, where the koi carp live, warriors stand guard on the walls, and courtiers crowd the gates, pining for an audience that brings them closer to the innermost circles of the court. When night falls, the lanterns are lit and the workers return to their clan.
HeroQuest: Rise of the Dread Moon Quest Pack
The dramatic story of treachery and unrest in the elven kingdom continues in this HeroQuest Rise of the Dread Moon expansion!
Tanks, but no thanks!
Tanks, But No Thanks! is set on a gridded battlefield where each player controls their own tank battalion firing at other battalions while trying to avoid enemy fire. At the beginning of the game each player is given a secret early victory mission card. On their turn, players can choose between aiming and firing at the enemy or move to evade the enemy. There are also enhancements in the form of the special bonus power cards and early victory mission cards. The winner is either the player who has the last battalion standing or the first player to complete their early victory mission, whichever happens first.
Atlantis Rising (Second Edition)
The isle of Atlantis, your home, is sinking. Will you be able to save your people in time?
Champions of Midgard: Valhalla
This expansion for Champions of Midgard sees players rewarded for their warriors dying in battle - and even death may not be the end of their glorious battle!
HeroQuest: The Frozen Horror Expansion
Revisit and delve deeper into the rich story of the HeroQuest dungeon crawling adventure game. With the Frozen Horror expansion, players must destroy the evil Frozen Horror, a ferocious creature long banished, but has now returned to its ancient seat of power, and awaits Zargon\'s summons.
The Ladies of Troyes
In The Ladies of Troyes, the women make an appearance in the form of three new Character cards that you can include in your games.
Nautilion
Take command of the mighty Nautilion submarine to save the oneiric ocean in this dynamic dice game!
Champions Of Midgard
Champions of Midgard (formerly Defenders of Nidaros) is a middleweight, Viking-themed, worker placement game. Players are leaders of Viking clans who have travelled to an embattled Viking harbour town to help defend it against the threat of trolls, draugr, and other mythological Norse beasts. By defeating these epic creatures, players gain glory and the favour of the gods. When the game ends, the player who has earned the most glory earns the title of Jarl and is recognized as a champion of Midgard!
Super-Skill Pinball: 4-Cade
The arcade classic comes to the tabletop with art, atmosphere and roll-and-write gameplay! Choose one of four unique tables then roll a shared pair of dice and get the pinballs rolling, unlocking bonuses like multiball and score multipliers to help you get the high score.
Dice Hospital: ER - Emergency Roll
In Dice Hospital: ER – Emergency Roll everyone tries to treat as many patients in their hospital as possible, filling their wards, admitting extra or critical patients, choosing when and where to station nurses and using screens to isolate patients, and satisfying the demands of the three Specialists. A standalone \'flip, roll and write\' game set in the Dice Hospital universe as an entry into the world of Dice Hospital.
Deep Sea Adventure
A group of adventurers got together on a submarine to try and gather the treasures that sleep at the bottom of the sea. Everyone geared up in diver suits, but having a very old submarine means sharing the same oxygen tank. If one of them dives too deep, the other divers\' lives will be on the line! Will the adventurers make it back to the submarine safely?
Iron Clays (compatible with Brass)
A set of 100 Iron Clays in 5 denominations, in a box, initially available as an add-on in the KS for Brass.
Dice Hospital Deluxe Add Ons Expansion
Expand and improve your game with five 3D ambulances, the experimental medicine mini-expansion, high-quality wooden tokens and a build-your-own, hospital-themed dice tower!
Dice Hospital
Treat as many patients - represented as dice with lower numbers meaning lower health - as possible to appease the local authorities in this worker-placement game!
Camel Up 2nd Edition
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don\'t run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who\'s going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who\'s actually moving!
Underwater Cities
Underwater Cities is a game for 1-4 players and takes about 30-45 minutes per player. The players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.