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The Red Dragon Inn: Allies - Halden The Unhinged
Halden is a totem-summoning shaman with an undying amount of work to do – his ghostly clientele provides him with plenty of unusual quests. Adventuring for the dead will take its toll on anyone. After all, wouldn’t you be a little off-kilter if you had to listen to restless spirits with unfinished business?
The Red Dragon Inn: Allies - Zariah The Summoner
Zariah is a special kind of sommoner mage – one who befriends and encourages her summons rather than bending them to her will. Three of them, Scrappy the Lion, Bandit the Ferret and Amber the Alemental, are her hardest-working companions. So, of course, after the adventure she brings them along to the tavern for some well-deserved rest and relaxation.
The Red Dragon Inn 5: The Character Trove
The Red Dragon Inn 5: The Character Trove is a fast-paced, light-hearted card game for two or more players. You and your increasingly mighty party of adventuring companions have spent all day slogging through the dungeon, killing monsters and taking their stuff.
The Red Dragon Inn: Allies - Brother Bastian
Brother Bastian was a member of a severe sect devoted to Korash, the god of justice and light. When he learned of an orc masquerading as a paladin of his god, he was furious. But upon meeting her, he realized that this orc was no imposter and that there was more to Korash than he had been taught.
The Red Dragon Inn: Allies - Ozrik The Adept
After years spent in the pursuit of elemental power during which Ozrik caused a great deal of damage, he realized he had literally burned bridges behind him. Now he travels the world as an adventurer. He\'s still causing damage... only now he\'s doing it for the right reasons!
The Red Dragon Inn: Allies - Cormac The Mighty
The North was once an inhospitable and uncivilized land filled with danger and glory. But now, it\'s a land is filled with cities, businesses...bureaucracy! Cormac, a barbarian prince, longed for the bygone times – for a life where he could be a warrior of renown. Frustrated with the unending tedium of council meetings and trade agreements, Cormac struck out into the world to seek his own adventure!
The Red Dragon Inn 2
The Red Dragon Inn 2 is a standalone game that can be combined with the original The Red Dragon Inn to create adventuring parties of up to eight drunken players.
Streets of New Capenna Draft Booster Pack - Magic The Gathering
A favourite for playing Limited. Draft with your friends and build your deck straight out of the pack! Find one Rare or Mythic card in each of these packs.
Streets Of New Capenna Set Booster Box - Magic The Gathering
Get the full booster opening experience by tearing into packs with Streets of New Capenna themed Rare, Mythic and Commander cards.
Each box contains 30 Set Booster packs
Streets of New Capenna Draft Booster Box - Magic The Gathering
A favourite for playing Limited. Draft with your friends and build your deck straight out of the pack! Find one Rare or Mythic card in each of these packs.
Each box contains 36 Draft Booster packs
The Red Dragon Inn
Your party of fantasy adventurers has returned from a successful quest - and now it\'s time to spend the loot on a night of drinking and gambling! Be the last one left sober and conscious in this hilarious party game.
Cape May
In Cape May, players traverse the city streets as entrepreneurs, developing property while building wealth over four seasons to earn prestige.
Spirit Island Premium Token Pack
A set of 218 custom wooden silkscreened tokens including Energy, Fear, Beasts, Wilds, Disease, Strife, and even the new Badlands tokens! This set of tokens comes packaged in a full-color box roughly the size of the Branch & Claw expansion.
Innistrad Midnight Hunt Set Booster Pack - Magic: The Gathering
The dark approaches with Innistrad: Midnight Hunt, the first of two full card set releases returning to the iconic gothic horror plane. It\'s time for the Harvesttide Festival, where the besieged humans of Innistrad hope to ward off the coming dark. Far beyond the village walls, werewolves and other horrors roam free. As the days get ever shorter, will you fight the creatures that lurk in the shadows... or become one?
Dominion: Intrigue - 2nd Edition
Intrigue is the 1st expansion to Dominion. It has 300 cards, with 26 new Kingdom cards. There are victory cards that do things for you, underlings that give you a choice as to what they do, and a variety of other cards.
Viticulture: Moor Visitors Expansion
The Moor Visitors Expansion adds 40 new visitors to any version of Viticulture (as well as reprints of the Promoter and Harvest Machine cards).
Concordia: Balearica / Cyprus
Concordia: Balearica in an expansion for Concordia. The expansion includes a map for the Balearic islands of MAIORICA (Mallorca), MINORICA (Menorca), EBUSUS (Ibiza), and FRUMENTARIA (Formentera).
Power Grid: Australia/Indian Subcontinent
Power Grid: Australia & Indian Subcontinent includes two new maps for Power Grid: Recharged or Power Grid.
The Australia map challenges players with several independent power networks. Players now the ability to sell uranium.
The Indian Subcontinent map offers a more restrictive resource market. It can punish players who expand too quickly with power outages!
Power Grid: Russia/Japan
Power Grid: Russia / Japan includes two new maps for Power Grid: Recharged or Power Grid.
Russia: This map features a restricted market for power plants. Additionally, the standard rules for exchanging out of date power plants are changed. The players are forced to completely rethink their strategies.
Japan: Based on the crowded geographical surroundings, the players can start two separate networks in Japan. The first connections are restricted to certain cities, guaranteeing a tough fight for the best networks.
Power Grid: Benelux/Central Europe
Power Grid: Benelux & Central Europe includes two new maps for Power Grid: Recharged or Power Grid.
Concordia: Gallia / Corsica
Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges
Arctic Scavengers: Base Game + HQ + Recon Expansions
In the year 2097, each player is the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. Each tribe is pitted against other tribes in a fight for survival. The players build up their tribes, skirmish against other players’ tribes, and can even bluff on the way to victory.
Race for the Galaxy: Xeno Invasion
Race for the Galaxy: Xeno Invasion is the fifth expansion for the classic game of space conquests, Race for the Galaxy.
Xeno Invasion comprises the third story arc in the game series. It depicts the galaxy as being under attack by waves of violently xenophobic aliens, dubbed the Xenos. This expansion adds Xeno military worlds (worlds conquered and occupied by them), specific military vs. Xenos, and a new keyword: ANTI-XENO.
Temporum
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and robots take over. In others, the Renaissance produces a plutocracy which leads to a utopia(or perhaps to anarchy). It’s all in the subtle details.