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Harry Potter: Hogwarts Battle - Defence Against the Dark Arts
In this fast-paced game, players take turns playing cards, taking actions and acquiring new cards to build a more powerful deck as their defensive skills improve.
Tactician vs Huntress - Dice Throne: Season Two Box 2
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.
Cursed Pirate vs Artificer - Dice Throne: Season Two Box 3
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.
Gunslinger vs Samurai - Dice Throne: Season Two Box 1
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.
Seraph vs Vampire Lord - Dice Throne: Season Two Box 4
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.
AuZtralia
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.
Flashback: Zombie Kidz
Flashback: Zombie Kidz is an investigation game using pictures. Embark on a co-operative adventure with other kids or with your whole family in a world frozen in time. Discover the whole story, bit by bit, through the eyes of the characters living it. Put together all the points of view to discover clues, uncover and figure out mysteries, and answer the final questions. Explore the past to solve mysteries in the present, and change the future to save the world from horrible monsters!
Feast for Odin
Using the central board in A Feast for Odin, players have to hunt, gather basic materials, refine those materials, develop their production-buildings, build/buy ships, and raid settlements.
The resulting earnings are placed on the players\' board in the best possible pattern to produce income and (later) victory points.