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Inis
Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions
Cascadia
Take a journey to the Pacific Northwest as you compete to create the most harmonious ecosystem in Cascadia! Turns are simple – select a tile/token set and place each into your expanding ecosystem. Earn points by fulfilling wildlife goals and creating the largest habitat corridors. With variable scoring goals, each game of Cascadia brings a new spatial puzzle to your table!
Beez
Prepare yourself to take flight as a bee! Players compete to optimise their flight plans to secure nectar for their hive. Be careful of the other bees as you will compete with them over a set of public and private scoring goals. The challenge in planning and storing the nectar will make your brain buzz!
Catan: Cities & Knights 5-6 Player Extension - 2015 Refresh
Make your copy of the Catan: Cities & Knights expansion playable with a fifth and sixth player!
Catan: Cities & Knights Expansion - 2015 Refresh
Add new depth to your Cities by upgrading them with three new commodities in pursuit of various advantages, and defend the island from barbarians with a new way to recruit knights! Expands the Catan base game.
Catan: Seafarers 5-6 Player Extension - 2015 Refresh
Make your copy of the Catan: Seafarers expansion playable with a fifth and sixth player!
Catan: Seafarers Expansion - 2015 Refresh
Take your games of Catan out onto the water with this expansion! Adds shipping lanes, which are similar to roads, along with water hexes and new water-heavy variant setups.
Catan: 5-6 Player Extension - 2015 Refresh
Invite more players to your base game of Catan with this extension, which adds components for a fifth and sixth player!
Catan - 2015 Refresh
The legendary game of trading and development! Travel to a rich island and put down settlements, harvest and trade resources and invest in upgrades to become the most prosperous colony around.
Terraforming Mars
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.
Twilight Imperium 4th Ed.
Twilight Imperium 4th Ed.
For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now players can explore the next step in the Twilight Imperium Legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest for three to six players.
Gloomhaven
Gloomhaven
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives.
Coffee Traders
1970. It is the dawn of a new era – the future of coffee farming is bright!
AuZtralia
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.
TacTiki Core Box
An innovative board game with a strong memory aspect for two players, recommended for ages 10+ with an average game time of 30 minutes. Tactics and planning are the lifeblood of this game, which will fascinate and attract players from all over the world - all securely packed in a mysterious box!.
Feast for Odin
Using the central board in A Feast for Odin, players have to hunt, gather basic materials, refine those materials, develop their production-buildings, build/buy ships, and raid settlements.
The resulting earnings are placed on the players\' board in the best possible pattern to produce income and (later) victory points.