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Winifred Habbamock Investigator Starter Deck - Arkham Horror: The Card Game
Harvey Walters Investigator Starter Deck - Arkham Horror: The Card Game
Edge of the Earth Investigators Expansion - Arkham Horror: The Card Game
Jacqueline Fine Investigator Starter Deck - Arkham Horror: The Card Game
Use your foresight to predict and manipulate the odds for you and your teammates.
Stella Clark Investigator Starter Deck - Arkham Horror: The Card Game
Recover quickly from failed tests and snatch victory from the jaws of defeat.
Winifred Habbamock Investigator Starter Deck - Arkham Horror: The Card Game
Throw caution to the wind and commit recklessly to skill tests without fear.
Harvey Walters Investigator Starter Deck - Arkham Horror: The Card Game
Draw cards rapidly and use your expanded hand size to solve arcane mysteries.
Nathaniel Cho Investigator Starter Deck - Arkham Horror: The Card Game
Use your boxing gloves and powerful events to take out enemies one by one.
Weaver of the Cosmos - Arkham Horror: The Card Game
Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign.
Gloom! 2nd Edition
"Assume control of an eccentric family of misfits and misanthropes, make them as unhappy as possible, and then kill them! At the end of this hit storytelling card game, the unhappiest family wins, so lower your characters\' Self-Worth by making htem Pursued by Poodles or Mauled by a Manatee, while trying to cheer up your opponents\' families."
Blood on the Altar - Arkham Horror: The Card Game
The third Mythos Pack in the Dunwich Legacy cycle continues the campaign that started in the Dunwich Legacy deluxe box as players delve into the secrets of a dark and unwelcoming town.
Cthulhu: Death May Die - Yog Sothoth
"Take on a terrifying new Elder One, compatible with any Episode! Includes Yog-Sothoth and Wilbur Whateley figures, plus four Elder One cards, Monsters card, eight Mythos cards and the requisite tokens."
Cthulhu: Death May Die - Season 2
"Expand your Death May Die experience with a roster of new investigators, six brand-new Episodes and all manner of new rules, tiles, monsters and other elements!"
Escape the Dark Sector
A simple, sci-fi adventure game with a focus on atmosphere, storytelling and player cooperation – perfect for newcomers to tabletop gaming! It takes about two minutes to set up, lasts around 45 minutes, and no two games are ever the same.
Escape the Dark Castle
Escape the Dark Castle
Players take on the roles of prisoners, wrongfully incarcerated in the depths of The Dark Castle. Whether it’s the Abbot, the Tailor or any of the six playable characters, each prisoner is represented by a character card and a custom character dice showing that prisoner’s unique endowment of Might, Cunning and Wisdom – the game’s three traits.
Tiny Epic Zombies
Tiny Epic Zombies
In Tiny Epic Zombies, survivors are always on the run, collecting weapons, killing Zombies and working toward completing objectives. Completing 3 objectives can win you the game but if you\'re too focused on the objectives, the Zombies will overrun the mall and that will be the end of you.
Edge of the Earth Investigators Expansion - Arkham Horror: The Card Game
In this Arkham Horror Expansion, you\'ll find a treasure trove of player cards the likes of which you\'ve never seen in Arkham history. Featuring five investigators and around 250 cards to expand your deckbuilding options. Arkham Horror: The Card Game core set is required to play.
Arkham Horror: The Card Game - Revised Core Set
The boundaries between worlds have drawn perilously thin. Dark forces work in the shadows and call upon unspeakable horrors, strange happenings are discovered all throughout the city of Arkham, Massachusetts, and behind it all an Ancient One manipulates everything from beyond the veil. It is time to revisit that which started it all…
Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.
Mysterium
A team of psychics gather in a haunted house as they attempt to decipher a restless spirit\'s cryptic visions about the nature of their untimely demise! Time is short; you\'ll have to work together to figure out what one of the players is trying to tell you.
AuZtralia
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.