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One Card Wonder
One Card Wonder is a family game of collecting resources and racing to complete a wonder that will be the envy of the world! Designer Nat Levan, who also designed New Bedford and Nantucket, has created a fast-paced, asymetrical resource collection game where you can learn about these true wonders while competing to build Supports and deploy influential Leaders as you collect the resources you need to achieve your wondrous goal.
Kabuto Sumo: Insect All-Stars
A new Sumo-Beya (stable of wrestlers) joins the league, the Insect All-Stars. This diverse cast of wrestlers makes the matches even more viscous and unpredictable. The giant beetles will have to adapt to these new aggressive challengers if they want to continue to be the last one standing in the ring.
Fresh Fruits
Aunt Helga has sent you shopping with one command at the forefront: Buy the juiciest fruits!
But it won\'t be easy to bring them home in one piece as the heavy fruits must not be placed on top of the lighter ones — and of course you should buy exactly the fruits that Aunt Helga would like to have. Your challenge in Fresh Fruits is to pack your basket in just the right way with all the required fruits so that nothing is crushed and no juice is spilled. Whoever fulfills the most requirements will score best and win.
Quoridor
Simple ruleset with deep gameplay
Mensa Select winner and Games Magazine Game of the Year winner
Jurassic Brunch
It’s brunch time – prehistoric style! You’re a herd of hungry Triceratops vying for the tastiest leaves. But beware of the terrifying raptor who is also on the hunt too!
Jurassic Snack
To eat or to be eaten – that is the question! Young Diplodocuses are fond of the tasty leaves offered by the neighbouring pastures. But watch out for the ferocious T.Rex who will scare away your Diplos! Your goal is to eat as much grass as possible.
Curio: The Lost Temple
Not all the puzzles of the world have been solved! A sinkhole formed west of the Tigris river in the heart of Mesopotamia revealing a large stone door with curious, unknown markings. A special team of archaeologists, from all over the world, ventured to the site to solve its puzzle, allowing them inside. Therein, a massive man-made cavern, stretching for what seemed to be a mile straight down, could be seen. But just as the team decides to leave, the door slams shut, sand slowly filling up from the ground, and a revelation of new puzzles that must be solved. Will they do it in time?