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Fabula Rasa: Horror
In Fabula Rasa, players take turns telling a constantly changing story as is typical of oral traditions.
The motifs on the cards provide visual bullet points for people, objects, and locations that are central to the action, things that must be remembered in the correct order, with cards disappearing and new ones being added each round. Those who, as a narrator, manage to present their version of the story without errors will be rewarded accordingly.
Fabula Rasa: Crime
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
Fabula Rasa Seemannsgarn
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
111 Ants
The rules of 111 Ants are simple: try to form a complete ascending or descending sequence of 12 cards as quickly as possible. Collect the most points while doing so, but remember that other players can be faster! The player who gets to 60 points first wins the game.
Zogen
Exploding with Frustration
The microscopic world is always busy and bustling. Not only do researchers need to quickly report any findings they discover, but they must do so faster than their rival colleagues! It\'s OK to be wrong. Just don\'t get caught!
Fireworks
A group of cats has been training very hard to master their profession — shooting off the biggest and best fireworks in the world! Although they are still rookies, they hope to become experts someday. Which cat can put on the most explosive fireworks display?
Stampede
Stamp collecting: The most dangerous game. They’re polite on the surface, but truly cunning strategists underneath. Featuring colorful art and simple symbology, Stampede plays quickly and elegantly as players plan efficient moves to complete their stamp collection
[DAMAGED] Ants
For more information, please read the product description
The rules of 111 Ants are simple: try to form a complete ascending or descending sequence of 12 cards as quickly as possible. Collect the most points while doing so, but remember that other players can be faster! The player who gets to 60 points first wins the game.
Fugitive (Second Edition)
Fugitive is a tense, easy-to-learn, two-player deduction card game. One player is a fugitive trying to make it out of town while being pursued by an unstoppable agent. The fugitive plays cards face down to the table trying to work their way to a goal, while the agent must guess those cards to uncover them. If all the cards are face up, the fugitive is caught.
Match Madness Duo
Shift your brain into higher gear in this clever game of logic and perception. Be quick to recreate a pattern on a card with your set of 5 blocks! Perfect dual fun for up to 2 players!
Flip the top card from the playing deck and reveal a pattern card. The first player to successfully match the pattern grabs the card and shows their block configuration to their opponent.
The player with the most card at the end wins.
In A Grove
This game is inspired by Ryunosuke Akutagawa\'s famous novel "In A Grove". It is a game about deduction and bluffing. We are all witnesses in a crime scene and our goal is to find the murderer. It is not easy to find it out though, since everyone saw something else and sometimes don\'t accuse the same person. Can you solve the case?
A Fake Artist Goes to New York
A drawing game for everyone!
Everyone is drawing one picture together...and one doesn\'t even know what they draw. There is a fake artist hiding among the real artists - can you find out who it is? The fake artist has to be careful not to be identified and the real artists have to be careful not to make it too easy for the deceiver.
Quarto
Original gameplay based on deductive reasoning
Three simple rules but infinitely replayable
In Quarto Classic, simply place four pieces in a row to win. In a tactical twist, however, each one must share something in common, and your challenger selects which pieces you play. Victory lies in the hands of your opponent!
Colt Super Express
The spirit of the original, award-winning Colt Express condensed into a fast-paced, survive-to-win format that players can easily take anywhere! Each round, the last train car is removedà don\'t be left on it when that happens.