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boop.
A deceptively cute, deceivingly challenging abstract strategy game for two players.
Every time you place a kitten on the bed, it goes “boop.” Which is to say that it pushes every other kitten on the board one space away. Line up three kittens in a row to graduate them into cats… and then, get three cats in a row to win.
Interstellar
Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.
Spots
Spots is a casual push your luck game from CMYK. On your turn, you\'ll be rolling and placing dice onto dog cards. Dice you can\'t place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!
Risk 2210 AD
Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future, battles are now fought by machines of destruction, known as MODs, for short. Human commanders still lead these mechanized troops, but these commanders each have special powers and abilities. These come into play via the use of Command cards, which add a new dimension to the game. Now the battle is not just for the continents, but the sea and moon are also battlegrounds.
King of Tokyo Origins
King of Tokyo: Origins is a standalone game in the King of Tokyo series that\'s meant to serve as an entry point for new players since it\'s a smaller, more affordable package. The game includes four new monsters, an assortment of new power cards mixed with older ones, energy cubes, and green dice with yellow characters.
DVONN
In DVONN, players stack their playing pieces as towers. Ideally, these control as many playing pieces as possible and never lose contact to the red DVONN pieces. Pieces and towers that lose contact are removed from the gameboard...which can have a devastating effect on the balance of power on the board.
[DAMAGED] Famiglia
Famiglia
The players control two rival gangs and try to recruit additional gang members from the four families (La Famiglia, The Accountants, The Brutes, The Mercenaries) on the Street. The player, who uses the special abilities of the different families better than his opponent, will get the most influential gang and win the game.
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
Age of Muskets Volume I: Tomb for an Empire
Age of Muskets is a rule set that covers the campaigns from the late XVII century to the first half of the XIX. It emphasizes Command and Control as well as the uncertainty and friction of any military operation. Players take command of an army of the period, represented by their headquarters, and control their attached units, their men and equipment. The purpose is to re-create all the relevant factors of war at the operational level in the pre-industrial age.
Voidfall
Voidfall is a space 4X game that brings the genre to Euro enthusiasts\' tables. It combines the tension, player interaction, and deep empire customization of the 4X genre with the resource management, tight decisions, and minimum-luck gameplay of an economic Euro. Win by pushing back the Voidborn in the solo/coop mode, or by overcoming your rivals\' influence in restoring the Domineum in the competitive mode — both using the same rule set and game system. Variability is ensured not only by multiple playable houses with their own strengths and weaknesses, but also by many different map set-ups for all game modes.
Horseless Carriage
"This year, we want the best, or nothing at all. We don\'t want tradition. We want to live in the present and the only history that is worth a tinker\'s damn is the history we make today."
Marvel D.A.G.G.E.R.
Nefarious forces threaten the world as we know it, and it\'s up to a small group of heroes to come to its rescue. With the enemy\'s minions closing in and innocents in peril, our heroes will need to work together to stop the villain\'s plans and save the world — but will they be able to save it in time?
My City: Roll and Write
My City: Roll & Build is a dice game in which over four chapters, each with three episodes, you create a unique city. The roll of the dice shows everyone which building to draw on their game pad, and from episode to episode, you have to face new challenges. First the land is developed and later gold is found. This brings bandits into your city who must be surrounded and taken into custody.
Dawn on Titan: Alien Expansion
Alien Expansion.
Note: you need the core game of Dawn on Titan to be able to make use of this expansion.
Arena: For The Gods! [DE]
Arena: For The Gods!
Welcome to the Arena of the all-powerful, where only the greatest mythological heroes fight to please the Gods. With Arena, dive into a universe in which heroes from 6 different mythos fight together for the entertainment of their Gods. Handpicked by a divine hand for a battle to the death, you\'re assuming the role of a powerful fighter
18 Holes: Course Architect
There is an adage, the million-dollar deal is done on the golf course. The deals shouldn\'t be happening yet as your still designing the course now. Yet, every week, the planning committee arrives to tell you what deals they made over the weekend and now you have to adjust your plans to suit.
High Score
High Score is an ingenious dice game with unique challenges by Dr Reiner Knizia. Turning over a new challenge card tells players how to score points this round and how you can re-roll your dice. Will even numbers score 0 points this round? What effect will the vortex have this round?
Can't Stop (Ed. 2021)
Can\'t Stop is the ultimate press-your-luck board game. Once you\'ve started this intense dice game, you just can\'t stop! Players try to win three of the eleven number columns as quickly as possible. You\'ll go for the dice again and again only to risk losing it all on a single roll. Everybody likes to try just once more, and then maybe once more, they CAN\'T STOP! CAN YOU?
Tiny Ninjas Heroes: DragonFire Expansion
(NOTE: THIS IS NOT A STANDALONE PRODUCT. Requires a copy of \'Tiny Ninjas: Heroes\' to play).
Tiny Ninjas: Heroes
Tiny Ninjas: Heroes is a 1-2 player tactical combat game featuring grid-based movement, hand management, and push-your-luck elements.
Doctor Who: Don't Blink
The TARDIS has crashed on a derelict spaceship full of Weeping Angels: terrifying killers that can be stopped only by staring at them. But if you dare to stop looking — if you even blink — they\'ll send you out of time. Will the Doctor and companions be able to get all the pieces to repair the TARDIS in time? Or will the Weeping Angels succeed when so many adversaries have failed before?
Cthulhu Wars: Duel - Family Reunion
Four new beings with abilities and features never seen before in any Cthulhu Wars game.
Cthulhu Wars: Duel - Extinction
The Old Ones have risen. Monsters walk the Earth. Humanity is finished, but the struggle continues. Which Great Old One will rule the ruins of Earth? Now, you take charge!