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Take Time
Take Time is a cooperative game where players either win or lose together. To succeed, you must strategically play 12 cards facedown around a Clock, following specific rules for each Test. You can work together through a series of games to pass all 40 Tests available in the game.
Bomb Busters
There is a bomb full of wires and the countdown has started... Who are you gonna call? YOU, the Bomb Busters!
To clear the bomb, you need to collaborate with your team of bomb disposal experts! Using the wires on the tile holder in front of you, try and figure out your teammates’ wires. Find and cut identical wires, but watch out, if you cut a red wire: BOOM! Use your equipment wisely to meet the varied challenges which get harder and harder. Tick tock tick tock... Will you figure it out before it’s too late?
Wilmot's Warehouse
In Wilmot\'s Warehouse, your team will work co-operatively to organize the warehouse, using memory, imagination, and silly stories you make up.
Draw product tiles from the stack, discuss what they look like, and place them somewhere you\'ll remember. After you place each tile, you flip it over and can\'t look at it again until the end of the game, so your team has to remember where you\'ve placed previous tiles as you decide where to place new ones.
Tranquility: The Ascent
Tranquility: The Ascent is a standalone sequel to Tranquility, with players working together to complete a grid of numbers as they scale the mountain.
The Shipwreck Arcana
The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic. Each player\'s doom constantly changes as they draw numbered fate tiles from the bag. By choosing which fate to give up and which card to play it on, you can give your allies enough information to identify the fate you\'re holding...which is important, as the active player cannot communicate with their allies during their turn!
5-Minute Mystery
5-Minute Mystery is a high-intensity, deductive, mystery game in which players work together to find a culprit hidden in a line-up of suspects.
Just moments before the Museum of Everything was set to unveil its newest exhibit, the priceless MacGuffin, some criminal snuck in and stole it! Now it\'s up to you, a team of detectives, to crack the case, find the culprit, and recover the missing MacGuffin.
5 Minute Dungeon
5-Minute Dungeon is a chaotic, co-operative, real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there\'s no time to form a carefully considered plan — and no predicting what dangers lie ahead.
The Fox in the Forest Duet
In the two-player, co-operative trick-taking game The Fox in the Forest Duet, players team up, helping each other move through the forest. Collect all the gems before the end of three rounds of play, and you win!
Aerion
"Charged with building a new fleet of airships to traverse the Oniverse, you must draft the best blueprints, acquire materials, and recruit a crew to build the most wondrous fleet ever seen."
Nautilion
Take command of the mighty Nautilion submarine to save the oneiric ocean in this dynamic dice game!
Colt Express: Bandits - Ghost
In the Ghost expansion, Ghost has always dreamed of getting this valuable suitcase. Ghost\'s move always makes him get closer to the special suitcase. Ghost\'s Fire and Punch hit all the possible targets, Belle included. The Heist action makes Ghost get the special suitcase.
If Ghost has the suitcase at the end of the game, he wins, whatever the loot held by the other bandits.
Colt Express: Bandits - Tuco
Each one of the six Colt Express: Bandits expansions allows the players to compete against the game itself, which is operating under the rules of that particular expansion. A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game. That bandit may win, and if that happens, all the players lose. Thus you need to work together against this "bot", while keeping in mind that in the end, there is only one winner — the richest bandit, of course.
Oh My Goods!
"Become European craftsmen during the Middle Ages, producing tools, barrels, glass windows and many other goods. Only those who make clever use of their production chains will be able to get ahead in this family-friendly strategy game."
The Grizzled
Players cooperate as soldiers in the trenches of World War I, playing cards at the right times to avoid failing missions even while dealing with a hand of mostly secret information.
So Clover!
Play as a team to get the highest score in this cooperative word-association game! Get Keywords and secretly write their common features on your Clover board; these are your Clues. Then work together to try to figure out each player’s Keywords. At the end of the game, add up your score according to how many Keywords you found and write it in the Record of Legends. Try to beat your high score each game!
Wavelength
"A telepathic party game! In this social guessing game, two teams compete to read each other\'s minds. Easy for anyone to learn but with deep, tense and meaningful decisions, it\'s time to find out if you\'re on the same wavelength as your friends."