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Medium
"In the game Medium, players act as psychic mediums, harnessing their powerful extra-sensory abilities to access other players’ thoughts. Together in pairs, they mentally determine the Medium: the word that connects the words on their two cards, and then attempt to say the same word at the same time!"
Smash Up: Marvel
The "shufflebuilding" game Smash Up begins with a simple premise: take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more bases than your opponents! Each faction involves a different gaming mechanism, and each combination of factions brings a different gaming experience.
Terraforming Mars: The Dice Game
Terraforming Mars: The Dice Game is a card-driven dice game in which players use special dice to develop their corporations and terraform Mars into a new home for humanity. The dice represent resources that players spend to play cards and perform other actions. During the game, you increase your production of dice, terraform, place cities and greenery tiles on the board, and gain various bonuses. Each turn, you either produce new dice (Production Turn) or perform actions (Action Turn).
Unmatched: Houdini vs. The Genie
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you\'ve mastered one set, new heroes arrive to provide all new match-ups.
Unmatched: Houdini vs. The Genie adds two new heroes: Harry Houdini and The Genie of the Lamp.
Wreckland Run
Wreckland Run takes place in a post-apocalyptic landscape known as the Wrecklands that\'s filled with marauders and other dangers. Wreckland Run is played across a campaign consisting of 7 chapters. With each new chapter, the continuing story will unfold in the campaign book. You will be instructed to open up a new envelope that adds exciting new bosses, enemies, and gameplay twists. The contents of these are secret for now. Do not reveal them until you’ve been instructed to!
The Red Dragon Inn
Your party of fantasy adventurers has returned from a successful quest - and now it\'s time to spend the loot on a night of drinking and gambling! Be the last one left sober and conscious in this hilarious party game.
Innistrad Midnight Hunt Set Booster Pack - Magic: The Gathering
The dark approaches with Innistrad: Midnight Hunt, the first of two full card set releases returning to the iconic gothic horror plane. It\'s time for the Harvesttide Festival, where the besieged humans of Innistrad hope to ward off the coming dark. Far beyond the village walls, werewolves and other horrors roam free. As the days get ever shorter, will you fight the creatures that lurk in the shadows... or become one?
Cartaventura Vinland
Each scenario transports you into different eras, to discover famous personalities. Experience a new kind of adventure, according to your own choices, your own desires, your own instincts. Cartaventura presents you with simple but original gameplay, allowing you to make a unique experience out of each and every scenario In the first volume we play a journalist following Alexandra David-Neel on her way to Tibet. In the second we play the son of Eric the Red. The 3rd one will follow the first black sheriff in the US. Developed in partnership with historians/specialist for each adventure. Includes a 6 pages historic minibooklet.
The Fellowship of the Ring: Trick-Taking Game
The Fellowship of the Ring: Trick-Taking Game is a co-operative card game that plays out over eighteen chapters that lead players through the events of the novel The Fellowship of the Ring. The chapters can be played in any order, but ideally you play them in sequence.
In each chapter, each player takes a different character role — Frodo, Gandalf, Sam, Pippin, Farmer Maggot, etc. — and each character has a condition that must be met in order to pass the chapter and advance in the story. Frodo needs to capture ring cards, for example, while Pippin wants to take as few tricks as possible. As you advance through the chapters, new characters, items, and challenges are introduced to the game.
War of the 3 Sanchos 1065-67
In War of the 3 Sanchos 1065-67, the fourth game in the Pocket Campaigns series, you are one of three King Sanchos, fighting for control of castles and towers across Castilla, Navarra, and Aragón. The game is designed for 1-3 players.
Smash Up
Aliens and ninjas! Pirates and dinosaurs! Combine the powers of two factions and use your minions to smash Bases in this hilarious strategy game that rewards different tactics every time depending on which decks you smash together.
Astro Knights
Astro Knights is a cooperative deck building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending
Innistrad Crimson Vow Set Booster Box - Magic: The Gathering
Crimson Vow continues the new Innistrad storyline begun in Innistrad: Midnight Hunt. As humanity turned to the hope of rituals and a Harvesttide festival to save them from the Eternal Night in Midnight Hunt, those that stalk from shadows aren\'t just the mindless zombies and frenetic werewolves, but also the eternally undead with calculating, grand designs of their own.