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CoraQuest: Keep on Questing
An expansion to CoraQuest, a family dungeon crawling board game, that adds campaign rules to the base game.
Players are now able to level up your heroes between quests, and also keep treasure from one adventure to another. There are two full campaigns included - “The Curse of Hoodez” and “A Spotter’s Guide to the Dungeon”. Each campaign contains five brand-new adventures to play through.
Redwood
Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama. The game is for 1 to 4 players, ages 10+ and the games last about 45-60 min.
Unmatched Adventures: Tales to Amaze
Unmatched Adventures: Tales to Amaze, which is themed around the pulp adventures, tall tales, and local legends of the mid-20th century, gives you a whole new way to play Unmatched.
Slyville
Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!
The Castles of Tuscany
The beautiful Tuscany region, in the 15th century, is the home of the Italian Renaissance. As influential princes, the players make creative decisions to build their region into a flourishing domain.
The Mandalorian: Adventures
When offered a lucrative job, a lone bounty hunter begins a journey that will put his skills to the test and redefine his world.
CoraQuest
CoraQuest is an exciting and accessible co-operative dungeon crawling game for one to four people, aged six and up.
In CoraQuest the players work together to guide four adventurers exploring a dungeon, avoiding traps, finding treasure, fighting monsters, and sometimes rescuing a gnome called Kevin.
Innovation: Third Edition
This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!
Memoir '44
Face off in some of the most famous battles of World War II in this simple but strategic wargame that can be played with two players or in teams.
Room 25 Ultimate
A semi-cooperative hidden identify game where players are trapped within a prison, desperately searching for Room 25, the supposed way out this nightmare. But, not all players want to escape.
Betrayal at House on the Hill - 3rd Edition
The House on the Hill still sits abandoned, and fearless group of explorers has been drawn to the house to discover its dark secrets. Immerse yourself in the narrative gameplay as you take on the role of one of those explorers. The Betrayal at House on the Hill 3rd Edition cooperative board game includes 50 chilling haunts and dozens of danger-filled rooms that will terrify even the strongest among you. At first you\'ll work together, but beware…one explorer will betray the others and then the haunt begins.