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  • Average game length: 60 min
  • Minimum age: 12
  • Category: Arabian
  • Category: Economic
  • Category: Environmental
Ride The Rails: Australia...
  • -29%
  • -29%

Ride The Rails: Australia And Canada Expansion

£14.16 £19.95
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This expansion features a double-sided game board of Australia and Canada. Australia: New Long Distance hexes are available to connect far away cities which provide massive bonuses. The rugged terrain reduces your build capacity even further! Canada: Multiple clusters of cities await your connections. Toronto provides a bonus for all railroad companies connecting there. Both maps feature new ways in which the 6 railroad companies are introduced in the game!

Availability: In stock
Ride The Rails: France And...
  • -30%
  • -30%

Ride The Rails: France And Germany Expansion

£13.97 £19.95
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Ride the Rails: France/Germany is an expansion for Ride the Rails that consists of a double-sided game board that features France on one side and Germany on the other. This expansion uses the original rules of Ride the Rails while providing a few special new rules specific to the map being played.

Availability: Last items in stock
Ride The Rails
  • -24%
  • -24%

Ride The Rails

£30.36 £39.95
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The station is jam-packed full of excited people ready to ride the rails. Mason is off to Chicago, Ashley to Denver, and Hunter is going all the way to San Francisco. The train arrives, and passengers start detraining the sleeper cars with the red-caped porters expertly loading their luggage onto the baggage carts. Enthusiastic travelers crowd the doors, anxiously anticipating their adventure cruising across America in style

Availability: In stock
Gulf, Mobile & Ohio
  • -40%
  • -40%

Gulf, Mobile & Ohio

£20.97 £34.95
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Gulf, Mobile, and Ohio is a fast-playing railroad game for 3-5 players.

GM&O takes place in the early days of railroads in the southern United States.  The game is named after one of the iconic railroad companies that were formed out of the remnants of these small companies.  The players represent the founders of these early railroads.

Availability: In stock
Power Grid: The Card Game
  • -25%
  • -25%

Power Grid: The Card Game

£14.96 £19.95
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Power Grid: The Card Game offers all the tension and tactics of its two well-known big brothers, Power Grid Recharged and Power Grid Deluxe, without using the different maps. You get the full Power Grid emotions in an intense 60 minutes playing time!

Availability: In stock
Darjeeling
  • -40%
  • -40%

Darjeeling

£29.97 £49.95
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In 1835, the British East India Company leased the region around the location of the modern-day city of Darjeeling.

The British strategically placed the trading post to build a sanatorium there as well!

Availability: In stock
Renature: Valley
  • -20%
  • -20%

Renature: Valley

£15.96 £19.95
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Something has changed in Renature valley: mushrooms are suddenly shooting up everywhere, completely changing the way the game is played! A mushroom allows areas to be connected and enlarged, allowing another player to take over an area!

Availability: Out of Stock
Evolution: Climate Evolution: Climate
  • -28%
  • -28%

Evolution: Climate

£51.80 £71.95
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A stand-alone game where players adapt their species in an ecosystem where the climate can swing between scorching hot and icy cold. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun.

Availability: Out of Stock
Race for the Galaxy
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Race for the Galaxy

£30.36 £37.95
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Race for the Galaxy

In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.

Availability: Out of Stock