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The Lord of the Rings: Duel for Middle-Earth - Allies
The Lord of the Rings: Duel for Middle-Earth – Allies features various characters from J.R.R. Tolkien\'s universe who will come to the aid of either the Fellowship or Sauron.
Requires base game to play
Mythicals
Mythicals is a tactical, risk-taking card-collecting game for two players. In this universe, each celestial creature holds the mastery of an element: water, air, earth, or fire. Study these creatures before the sun rises and learn all their secrets because the player with the greatest mastery of the elements at the end of the game wins!
7 Wonders 2nd Edition: Leaders
Recruit leaders to further your civilization in this expansion to 7 Wonders.
Castles by the Sea
Castles by the Sea is a puzzly sandcastle-building game for 1-4 players. As a group of tiny folk called "shorelings," your goal is to build and populate a seaside kingdom.
Each turn, you\'ll place blocks and meeples on the map to earn victory points. The core gameplay is similar to abstract strategy games like Santorini, in that players must optimize three-dimensional placement on a shared grid.
The Number
In each of the five rounds of The Number, which was first released as Suzie-Q (スージィ・Q), players choose and write a three-digit number on their secret sheet, hoping to score points based on the numbers that other players have written.
Unmatched: Houdini vs. The Genie
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you\'ve mastered one set, new heroes arrive to provide all new match-ups.
Unmatched: Houdini vs. The Genie adds two new heroes: Harry Houdini and The Genie of the Lamp.
Call to Adventure: High Fantasy Art Deck
The High Fantasy Art Deck contains 100 tarot-sized cards illustrated by some of the world\'s greatest fantasy artists. From heroes and villains to locations and challenges, each card depicts a scene that\'s sure to spark your imagination. The back of each card includes story prompts and room for notes. The perfect accessory for writers and tabletop RPG players, these cards can be used as visual aids to build characters, plan encounters, and inspire your next great story!
Stranger Things: Attack of the Mind Flayer
A bluffing game in the universe of the Netflix show! Play as one of the characters of Stranger Things and head straight to Hawkins. The Mind Flayer has created an army of Possessed people to invade Earth. Some of you are already under its control… Stay vigilant and don’t let it attack you and your friends!
Risky Adventure
Risky Adventure
Players embark on expeditions and try to find rare artefacts in an undiscovered world. Each player assumes the role of three adventurers trying to roll the right dice combination to get equipment, artefacts and to find new and mysterious places.
Dragon Valley
Dragon Valley
Dragon Valley is an engaging game for the whole family for players age 6 and up.
Call to Adventure: The Stormlight Archive
Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow.
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicles by Patrick Rothfuss. This expansion and others to follow, adds new challenges, new destinies, and mechanisms unique to the author\'s world to the base game.
Call to Adventure
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.
7 Wonders Duel - Pantheon
Court the favour of ancient deities to elevate your fledgling civilisation in this divine expansion to 7 Wonders Duel!
7 Wonders Duel - Agora
7 Wonders Duel: Agora features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate chamber by taking senator cards. Should any player successfully take control of the majority of Senate chambers then they automatically win the game.
Worm Party
Worm Party
Chicken Charly does not waste a second and dashes away in his best chicken gallop. “What a bad joke if I wouldn’t catch a delicious worm now!” he cackles excitedly.
Super-Vampire
Super-Vampires
The evildoer Dr. Garlic has set his evil plan in motion to put garlic everywhere in the freshly cleaned crypt! That means it is time to hurry and get rid of all the garlic before sunrise.
Solaris – Interstellar Energy for Earth
Solaris – interstellar energy for earth
2400 AD – The fossil energy reserves of the earth are almost exhausted and Solaris is the solution
Riftforce
Choose your guilds, combine their powers and rush into battle. Gain Riftforce from the lands you control and all the elementals you destroy until you have enough to ascend to eternal power.
Mighty Monsters
Mighty Monsters
The players assume the roles of Trolls, Undead, Aquatic animals, Demons, Insects and Dragons with only one thing on their mind… the Gold in King Edgar’s treasury.
Kobold
The kobolds are running wild, pilfering Maurice\'s favourite toys, and even his beloved gem collection! Though only simple fake gems, they sparkle so wonderfully that the kobolds must have them!
Immortals
Inmortals
Battle with your immortal armies in the eternal struggle between light and shadow. Write a new chapter in Immortals’ history of the eternal cycle between two immortal worlds.