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The Lord of the Rings: Duel for Middle-Earth - Allies
The Lord of the Rings: Duel for Middle-Earth – Allies features various characters from J.R.R. Tolkien\'s universe who will come to the aid of either the Fellowship or Sauron.
Requires base game to play
Mythicals
Mythicals is a tactical, risk-taking card-collecting game for two players. In this universe, each celestial creature holds the mastery of an element: water, air, earth, or fire. Study these creatures before the sun rises and learn all their secrets because the player with the greatest mastery of the elements at the end of the game wins!
Molehill Meadows
In Molehill Meadows you play as Mika the Mole, an intrepid adventurer with an affinity for shiny things, a hunger for juicy worms and an innate desire to dig. And dig you will by using polyomino shapes to strategically tunnel paths across flower filled fields, ever expanding your molehill home whilst being careful not to compromise existing pathways.
7 Wonders 2nd Edition: Leaders
Recruit leaders to further your civilization in this expansion to 7 Wonders.
CATAN: Starfarers – New Encounters
The galaxy is full of life! Three new scenarios await you in Catan Sternfahrer: Neue Begegnungen, giving you the chance to encounter new and unknown lifeforms, defend against huge amoebas that threaten planet systems, and meet a dreaded pirate who frightens the galaxy.
Can you save the planets?
City Of The Great Machine: The Escalation
The struggle between the Resistance and the Great Machine enters a whole new level. New Heroes with unique abilities join the side of Revolution, while the Great Machine enhances its Servants with powerful implants and sends its new secretly trained Servant into the field. The governmental Surveillance Zeppelin now cruises over the City, opening up new opportunities for both sides of the conflict.
The Number
In each of the five rounds of The Number, which was first released as Suzie-Q (スージィ・Q), players choose and write a three-digit number on their secret sheet, hoping to score points based on the numbers that other players have written.
Unmatched: Houdini vs. The Genie
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you\'ve mastered one set, new heroes arrive to provide all new match-ups.
Unmatched: Houdini vs. The Genie adds two new heroes: Harry Houdini and The Genie of the Lamp.
Zuuli
The fierce and friendly pick and pass card game.
Collect enclosures, rescue animals and install upgrades over 3 years and build the highest scoring wildlife park you can in this fast paced card game. Don\'t let the cutesy looks fool you into thinking this is going to be easy though! Can you keep the Lions away from the Anteaters on the Savannah plains? Are your sloths lonely or living a happy life on an Open-Air island? Your Zuuli adventure awaits!
Stranger Things: Attack of the Mind Flayer
A bluffing game in the universe of the Netflix show! Play as one of the characters of Stranger Things and head straight to Hawkins. The Mind Flayer has created an army of Possessed people to invade Earth. Some of you are already under its control… Stay vigilant and don’t let it attack you and your friends!
Cities & Knights: Catan Accessories (Replacement cards)
A set of replacement expansion game cards for use with Catan: Cities & Knights.
Catan: Cities & Knights – Legend of the Conquerors
Three exciting chapters tell of the threat of Catan\'s downfall by foreign invaders! New and challenging game elements will challenge even the most advanced Catan connoisseurs in this scenario set for the Cities & Knights expansion.
Catan Accessories: Traders and Barbarians Game Cards
A set of replacement expansion game cards for use with Catan: Traders and Barbarians.
7 Wonders Duel - Pantheon
Court the favour of ancient deities to elevate your fledgling civilisation in this divine expansion to 7 Wonders Duel!
7 Wonders Duel - Agora
7 Wonders Duel: Agora features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate chamber by taking senator cards. Should any player successfully take control of the majority of Senate chambers then they automatically win the game.
Riftforce
Choose your guilds, combine their powers and rush into battle. Gain Riftforce from the lands you control and all the elementals you destroy until you have enough to ascend to eternal power.
Ganesha
Ganesha is an Indian god of wisdom and prosperity. He has a kind and noble heart and large ears so that he can hear peoples’ pleas. His patronage can remove obstacles from your path and bring good luck. Once upon a time you were travelling in India and decided to visit the temple of Ganesha. In the middle of the hall decorated with flowers stood an altar with different gems: rubies, emeralds, diamonds and many others. An acolyte of Ganesha, dressed in bright clothes approached you and explained, that this was an ancient game. If you would like to participate, you and other contestants would have to decorate a magical mandala with precious stones. Whoever did the best job, would attain special favor from Ganesha himself.
Enigma: Beyond Code
World War II is in full swing. Germany widely uses Enigma rotor cypher machines. Breaking the Enigma code would give the Allies an advantage in the war. But this is just one side of the coin.
The Enigma code is based on Chaos — a non-measurable force lurking beyond the boundaries of our world and eager to consume all things alive. The code decryption would stop the Chaos invasion into our world.
Windmill Cozy Stories
The playful wind wanders around the world, whirling from one windmill to another. Along the way, he catches the stories as they are told.
He carries them past our windows, throws them as dewdrops at our feet, and hides them in the rustle of the leaves high above our heads. They are hidden everywhere, speaking softly to us. So on bright spring mornings or warm autumn evenings, when we go out into the garden or sit by the fire, we listen to the hispers of the wind and share his cozy stories.