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Final Girl: Gruesome Death Books Series 3
You hold in your hand 5 books of Gruesome Deaths for use with locations in Final Girl. Inside, you will find horrible and terrifying descriptions of death at the hands of the Final Girl lineup of killers. This experience is totally optional but is a fun way to spice up the story as you play a game of Final Girl! These booklets are labeled "Rated R: Vulgar Language and Extreme Violence. It is intended for Mature Audiences Ages 18+".
Final Girl: Lore Book Series 3
This staple-bound booklet includes:
A backstory for each killer in Series 3
A backstory for each Final Girl in Series 3
Tips on playing each Final Girl in Series 3
A scenario for each killer/location combination in Series 3, with special rules and setup instructions for each scenario.
Video Game Champion
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Terraforming Mars: Amazonis And Vastitas
A double-sided game board presenting two new maps for Terraforming Mars, each with new milestones and awards:
- Amazonis Planitia - An expanded board with 30 additional hex spaces on Mars, 2 extra ocean tiles and longer terraforming tracks to support massive 5 player games.
- Vastitas Borealis - Terraform the northern waste of Mars.
Terraforming Mars: Automa
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
Toriki: The Castaway Island
It is the 19th century. You are teenage members of the first scientific expedition to the semi-legendary uninhabited Toriki Island. Just as you’re about to reach your destination, your ship gets caught in a storm and crashes on underwater rocks. With the last of your strength, you swim to shore, and that’s when your adventure begins! Do you have what it takes to face the challenges of a desert island?
Quartz: The Dice Game
It seems that new mines keep being discovered... But these mines aren\'t that big and all the dwarves will have to run to get the most out of them in just one day! In this dice version of Quartz, the bet remains the same: Everyone must explore the mine and sell the mined crystals in the city at the end of the day. The dwarf who manages to collect the most money will have the mine all to himself.
Terraforming Mars: Prelude 2
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations.
Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 15 of the Prelude cards are playable without any of these other expansions.
Undergrove
For over 300 million years, trees have traded nutrients with fungi in a vast underground network. Scientists continue to make new discoveries about this hidden world.
In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Using cube conversion, tile placement, area control, and a tiny bit of engine building, you’ll need to claim the most advantageous locations and optimize your actions to leave the best legacy in the forest. The player with the greatest number of successful seedlings, wins!
World Wonders: Mundo Wonders Pack
World Wonders: Mundo Wonders Pack adds nine new wondrous monuments from the ancient world to World Wonders, along with a new gameplay mode. This mode features nine cards that add even more strategy to the scoring of new monuments, allowing for higher scores depending on the objectives.
The expansion also comes with cards to use the new wonders in the normal game mode.
Critters at War: Air, Land, and Sea
In Air, Land & Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war!
Next Station - Paris
Become the best metro network planner Paris has ever seen. Use overhead crossings to link the capital’s iconic monuments, all while optimising shortcuts through the central platform!
This game is the easiest version of the Next Station series, according to publisher Blue Orange Games.
Sweet Mess: Pastry Competition
Welcome to the Sweet Mess Pastry Competition. You have worked hard to get here and the master chef cannot wait to see how you handle his famous recipes. The Sweet Mess kitchen is chaotic and, of course—messy! Work smarter and more efficiently than the other contestants and you might just come away victorious. May the best chef win!
Critters at War: Flies, Lies & Supplies
Gather your forces and face off in the air, land, and sea! Outsmart and outplay your opponent to claim your victory! It won’t be easy, but it will be glorious!!!
*Does not require the original Critters At War game to play
World Wonders
Take on the role of the great leaders of the past to build your own Ancient City.
Kiri-ai: The Duel
In Kiri-ai: The Duel, each player has a hand of cards that represent movements, attacks, or special attacks on the battlefield. At the beginning of each round, each player places two cards from their hand face down next to the battlefield, after which they resolve the actions one card at a time.
With the cards, players advance or retreat in relation to the opponent or strike high or low, attempting to cause damage. Strike your opponent twice in order to win.
[DAMAGED] Mage Wars: Academy
Applejack
A clever tile placement game by Uwe Rosenberg
A wide orchard lies in front of Applejack\'s cottage.
Help him and his daughter plant apple trees and harvest the juicy apples. Don\'t forget to set up the beehives between the trees. Because at the end of this game, whoever gets the most honey wins!
Terraforming Mars: Ares Expedition - Discovery
Terraforming Mars Ares Expedition: Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags.
Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP.
Terraforming Mars: Ares Expedition - Foundations
Ares Expedition: Foundations contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure.
Additionally, there are new project cards that involve the new terraforming metric and a new phase card.
Terraforming Mars: Ares Expedition - Crisis
In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is players are working together to keep Mars habitable after a natural disaster has landed the planet in crisis.
Mobile Markets: A Smartphone Inc. Game
Congratulations! You are the CEO of a multinational consumer electronics company ready for the new mobile technologies generation. Compete with other smartphone manufacturers for selling as many goods as possible by planning technology researches, marketing campaigns, production and sales for the whole year. Gain advantages while resolving your plans for victory!
Final Girl: Lore Book Series 2
This staple-bound booklet includes:
A backstory for each killer in Series 2
A backstory for each Final Girl in Series 2
Tips on playing each Final Girl in Series 2
A scenario for each killer/location combination inSeries 2, with special rules and setup instructions for each scenario