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Parks (2nd Edition)
Parks Second Edition is a celebration of the national parks, and the definitive, new edition of this beloved Keymaster game. Players will explore Acadia, Canyonlands, Shenandoah, Denali, Big Bend, Mesa Verde, and all the rest of these iconic, real-world locations.
Harvest
Salutations, neighbor, and welcome to Furroughfield, the Commonwealth of Free Beasts! Ours is a budding farm town with soil ripe for planting.
[DAMAGED] Machina Arcana
The 3rd edition Core box of Machina Arcana.
Archeologic
A city in the mountains was discovered, but no one dares to venture there without having mapped the place. Here is finally a mission for you, an archaeologist with implacable logic.
ArcheOlogic is a competitive deduction game whose goal is to first find the exact location of the buildings of the city.
Idiris vs Ra'Ha - Jaelara Second Edition - Genesis: Battle of Champions Tactical Collectible Card Game
This two-player VS box will be perfect for you and your friend to start playing Genesis. This box set includes the Ra\'Ha champion card, a 50 card deck for her, and enough aura cards to play with her; the Idiris champion card, a 50 card deck for her, and enough aura cards to play with her; tow 30 sided dice to track your health; a learn-to-play guid and a play mat, both with an art poster on the other side; and two deck boxes for storage. The decks have been designed to be played right out of the box and give you the whole tactical experience Genesis is famous for.
Jaelara Second Edition - Genesis: Battle of Champions Tactical Collectible Card Game (24 booster packs)
Jaelara Second Edition will be a reprinting of the best cards from Beta, Welcome to Jaelara, and Raze in a single set. In this set, we are making it easier to get the cards you need by introducing two rares per pack along with a chance to get a third rare as an epic. Also, for the first time, you have a chance of getting your favourite Genesis cards in foil.
Colt Express - Couriers & Armored Train
The Colt Express: Couriers & Armored Train expansion brings a breath of fresh air to the 2015 Spiel des Jahres-winning Colt Express. Players now work together as teams to try to become the wealthiest bandits in the Wild West, and what\'s better than a second train containing precious documents to spice up the adventure? As soon as they hear this, our famous bandits do not hesitate for a second, jumping from train to train to try to steal these documents on top of everything else up for grabs — but the shotguns roam wild and the Gatling on the roof does not bode well. On top of everything else, bandits have to be back on the starting train at the end of the last round if they want a chance to win.
Namiji: Aquamarine
In Namiji, you are two to five fishermen of yesteryear who are about to take a journey of discovery of beautiful and wild marine life. You will need to have a fruitful day at sea to win the game. To do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colourful fish and haul in your crustaceans traps.
Colt Express: Bandits - Doc
Each one of the six Colt Express: Bandits expansions allows the players to compete against the game itself, which is operating under the rules of that particular expansion. A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game. That bandit may win, and if that happens, all the players lose. Thus you need to work together against this "bot", while keeping in mind that in the end, there is only one winner — the richest bandit, of course.
Colt Express: Bandits - Cheyenne
Each one of the six Colt Express: Bandits expansions allows the players to compete against the game itself, which is operating under the rules of that particular expansion. A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game. That bandit may win, and if that happens, all the players lose. Thus you need to work together against this "bot", while keeping in mind that in the end, there is only one winner — the richest bandit, of course.
Colt Express: Horses and Stagecoach
Its ride or die!
This expansion adds a 3D stagecoach alongside the train from the base game Colt Express. Bandits also ride horses to aid them in robbing the train. Watchout, the stagecoach is protected by a guard!
Parks Memories: Coast to Coast
A strategic matching game for two or more players offering simple and flexible gameplay. Parks are represented in tiles laid out in a grid across the table face down. Gameplay includes four simple steps: reveal two tiles; choose one of the revealed tiles and place it in front of you; add a new tile to the board; lock one of the tiles with the hiker token. Gameplay passes from person to person until one player or team has collected three sets of matching park tiles in front of them.
Colt Express Big Box
The base game, the 2 expansions and a new Bandit* in one box.
(Re)Discover the fun of Colt Express and its 3D train, the one and only Wild West board game in which all shots are allowed to become the richest outlaw.
Experience a new game each time by combining the various contents of the game with:
• Colt Express, The base box
• Colt Express, Horses and Stagecoach
• Colt Express, Marshal and Prisoners
+ Silk, the new Bandit
Spartacus: A Game of Blood and Treachery
In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favour of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. Will you be the honourable player whose word is their bond or the treacherous schemer whose alliances change with the wind?
Monumental Classic: African Empires
In Lost Kingdoms, each civilization comes with its own deck of cards including cultural policies, Knowledge and Buildings as well as new very specific Provinces per civilization: pyramids for the Aztecs, desert for the Mughals, jungle for the Amazons and islands for the Atlanteans