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[DAMAGED] Mage Wars: Academy
Picture Perfect: 5-6 Player Expansion
The expansion contains enough material for a 5th and 6th player. Including alternatively illustrated screens and special exchange cards, which are specially designed for these numbers of players.
Picture Perfect
How do you take the perfect picture of a group of people if you only have one try? Each character has different wishes. Some want to be at the front of the picture; some want to stand next to another; and some really don\'t want to be next to that one particular person by any means. Do your best to make everyone happy ? even if you don\'t actually know all the characters\' preferences?
Westlock Playmat - Mage Wars: Arena
Expand your Mage Wars play experience with the Mage Wars Westlock Playmat! This high quality durable rubber playmat features a beautiful high quality print of the arena in Westlock. The 31.5" x 23.5" playmat will fold or roll for easy storage and transportation and the smooth surface allows for unparalleled game play.
Warlord - Mage Wars: Academy
“I urge you to take this opportunity to study deeply the motivations of the armies of the Blood Wave, as well as those of Westlock and its allies.” Magus Bellorax paused. In addition to being the Professor of War Magic at Sistarra, Bellorax hailed from the nation of Ivarium, the same as Turathor. “Frankly, learn all you can of the politics of Sortilege as well. A Warlord’s true power lies in his ability to command his troops, not in the swing of his sword.”
Warlock - Mage Wars: Academy
This was the day he had been waiting for, the Day of Reckoning, the day that students of his Lyceum either showed that they were strong enough to walk the path of the Dark arts, or that they were fit only for simple servitude.
Viral
Your objective is to mutate and take over the host’s organs. Choose your strategy carefully, though, because other player’s viruses are sure to get in your way! If too many viruses are present in an organ, a CRISIS occurs and the IMMUNE SYSTEM will surely wipe out your infection!
Thanos Rising: Avengers Infinity War
Thanos Rising: Avengers Infinity War is a cooperative dice and card game for 2-4 players. In the game, players will recruit heroes and assemble a team to face off against Thanos and his villainous forces.
Telestrations: Upside Drawn
This take on the award winning Telestrations game gives a whole new meaning to laugh out loud miscommunication. Telestrations®: Upside Drawn puts a teamwork spin on “The Telephone Game Sketched Out” by putting the pen in one person’s hand, and control of the board in another’s!
Telestrations: The Original
Telestrations is The #1 Laugh-Out-Loud Party Game!
Straywood Forest Playmat - Mage Wars: Arena
Expand your Mage Wars play experience with the Mage Wars Straywood Forest Playmat! This high quality durable rubber playmat features a beautiful high quality print of the arena in the Straywood Forest. The 31.5" x 23.5" playmat will fold or roll for easy storage and transportation and the smooth surface allows for unparalleled game play.
Spellbook Pack 4 - Mage Wars: Arena
Build more Mages with the Mage Wars Arena Official Spellbook Pack #4.
Features two amazing spellbook designs, each with beautiful detailed artwork by Nick Deligaris! Each spellbook contains 20 pages, with four sleeves per page. That’s room for 80 spells! Spellbook sleeves are extra wide so that they fit sleeved cards. Never leave your spells unprotected!
Spellbook Pack 3 - Mage Wars: Arena
Build more Mages with the Mage Wars Arena Official Spellbook Pack #3.
Features two amazing spellbook designs, each with beautiful detailed artwork by Nick Deligaris! Each spellbook contains 20 pages, with four sleeves per page. That’s room for 80 spells! Spellbook sleeves are extra wide so that they fit sleeved cards. Never leave your spells unprotected!
Spellbook Pack 2 - Mage Wars: Arena
Build more Mages with the Mage Wars Arena Official Spellbook Pack #2.
Features two amazing spellbook designs, each with beautiful detailed artwork by Nick Deligaris! Each spellbook contains 20 pages, with four sleeves per page. That’s room for 80 spells! Spellbook sleeves are extra wide so that they fit sleeved cards. Never leave your spells unprotected!
Smartphone Inc Update 1.1
Investors want to see results and set global goals while new technologies open up new opportunities. Sometimes your personal presence, as the CEO, will be imperative!
Salenia Playmat - Mage Wars: Arena
Expand your Mage Wars play experience with the Mage Wars Salenia Playmat! This high quality durable rubber playmat features a beautiful high quality print of the arena in Salenia. The 31.5" x 23.5" playmat will fold or roll for easy storage and transportation and the smooth surface allows for unparalleled game play.
Priestess vs Warlock Playmat - Mage Wars: Academy
Expand your Mage Wars Academy play experience with the Mage Wars Academy Priestess vs. Warlock Playmat! This high quality durable rubber playmat features a beautiful high quality print of the Priestess engaged in combat with the Warlock. The 14" x 24" playmat will fold or roll for easy storage and transportation and the smooth surface allows for unparalleled game play. Includes glass beads for damage and mana tracking!
Priestess - Mage Wars: Academy
“Be strong, knowing that I am with you.” That was another saying of Asyra that she found herself repeating. Subconsciously, she gripped her spellbook even tighter. She had studied and trained and prepared. This was just another test handed down by Asyra, and with the Goddess’ help, she would surely pass this one as well…
Paladin Vs Siren - Mage Wars: Arena
To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.
National Parks Get Wild
An edge-of-your-seat family dice game where players race to restore ecosystems by returning them to their respective parks. Showcasing 12 iconic National Parks with custom illustrations and fun facts about each park and the 6 featured animals, players will learn while having fun.
Munchkin Disney
Players will find their favorite characters from across Disney’s most cherished franchises in this magical edition of Munchkin. Villains and unexpected pitfalls await in this role-playing card game where hunting for treasure, lining up Allies, and collecting Gear is all part of your world as you race to be the top Disney fan at Level 10. Are you ready to kick open the door and see what’s on the other side?
Monk - Mage Wars: Academy
“The most promising disciples of the ancient fighting style of Ketsuro are granted the honor to test their martial skills against the students in the Academy of Sortilege. Only those who survive the trials may take the title of Sohei Master.”
Mage Wars: Arena
Enter the Arena! Mage Wars is set in the magical world of Etheria, a place when gods and mortals are in a constant struggle. Conflicts are resolved in the arena, and it is here where Mages prove which schools of magic reign supreme! What would it be like for Mages of vastly different schools and philosophies of magic to come together in an arena and fight to the death? How would an Illusionist battle a Druid? Or a Warlock fight a Beastmaster? Or a Priestess fare against a Wizard?
Mage Wars: Academy
Dairyn stepped up to the rustic wooden door which bore the sign “final exam”. Until now, he and his fellow students had been barred from entering this room. He drew a deep breath and slowly opened the door on its ancient creaking hinges. Upon opening the door, he was astonished—it was just like the great arena in Westlock…only smaller. He stood at one end of the room and watched as his fellow student—and now opponent—entered the room in the same manner, and with the same awe as he had. They both had prepared for this, they both had studied, and they both knew that this was to be their biggest test at the Academy. Instinct immediately told him that his master would not call “halt” should things go badly for him…