No products in the cart.
Active filters
Imperial Settlers: Empires of the North – Wrath of the Lighthouse
Thorgal: The Board Game (Gamefound Edition)
Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.
The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.
[DAMAGED] Monolith Arena (Polish)
Monolith Arena
Wage war against opponents on a hexagonal board. Prepare your armies to face off on the battlefield and surprise your enemy with your choice of special abilities!
Note: This version is Polish.
UK instructions and faction boards can be downloaded from BGG https://boardgamegeek.com/filepage/169828/monolith-arena-english-rulebook
Robinson Crusoe: Adventures on the Cursed Island – Collector's Edition
Embark on an epic survival adventure with the Robinson Crusoe: Collector’s Edition, an enhanced version of the acclaimed board game, Robinson Crusoe: Adventures on the Cursed Island.
In this game, players are transported to a deserted island as shipwreck survivors, faced with the daunting task of building a new life amidst wild beasts, unpredictable weather, and mysterious discoveries. Your choices dictate the course of the game, shaping your settlement over weeks of in-game time. Will you uncover the island’s secrets, find a hidden treasure,or stumble upon ancient ruins?
[DAMAGED] Wolves
Wolves is a semi-cooperative board game for 3-6 players. You take on the role of a community leader attempting to manage limited resources to help get your people through the winter. To survive, you need to co-operate and share through the gifting of what you\'ve gathered and grown, which will dwindle as you head toward winter.
Banu Haqim - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Lasombra - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Hecata - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
The Ministry - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Magna Roma: Dominus
In Dominus, players will be fighting for control of the Europe and North African territories. To do this, players will be able to either use the military symbols combination or the prestige symbol combination.
Magna Roma
You are summoned by the Roman emperor to hear about his great plans for expansion. He wants you to found the next great Roman city that will bring glory to the Roman Empire! Build the greatest Roman cities and bring glory to Rome in this tile-placement, city builder board game for 1-4 players!
Imperial Settlers: Empires of the North – Wrath of the Lighthouse
Empires of the North: The Wrath of the Lighthouse is a story-driven solo campaign for the award-winning engine-building card game: Empires of the North.
The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.
Eleven: Unexpected Events Expansion
This expansion adds two new mechanics: Breaking News cards which trigger the keywords you can find on Player cards and the Reputation track, as well as 14 new Board Meeting cards.
Eleven: Stadium Expansion
Make your Stadium a cultural center for the whole city with 50 new cards and 24 new Infrastructure tiles.
Get new Sponsors, hire new Staff members and make your Stadium a cultural center for the whole city! Build new elements, run concerts and national team matches, and more!
The Stadium expansion adds 24 new custom shaped Stadium Infrastructure tiles and 50 cards including new Objective, Staff, Sponsor, and Board Meeting cards that are related to the Infrastructure tiles from this expansion.
Eleven: Solo Campaign Expansion
A big solo campaign consisting of 8 scenarios tied together by an overarching story. Play a series of games throughout several seasons with the goal of reaching the big league. Whatever happens in one scenario may influence the scenarios that follow.
Eleven: International Players Expansion
An expansion introducing new Players with interesting abilities and showing the wonderful diversity of football around the globe, and a new Travel mechanic.
Eleven: International Cup
Do you have what it takes to play in the league on weekends and in the International Cup on Wednesdays?
Dune: House Secrets
Featuring the co-operative game system used in Portal\'s award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-five players in the middle of the highest stakes unfolding on the harsh desert planet of Arrakis.
Pret-a-Porter
Prêt-à-Porter is an economic strategy game set in a world of fashion. Players run clothes companies and fight for dominance during fashion shows. It is – perhaps – one of the most cruel and ruthless of all our games. Money can be a dangerous weapon.
During the game players open new branches and outlets, hire new workers and try to gain new capabilities. New Design Agencies, Brand stores or Preparation rooms are opened, Accountants, Models and Designers are hired, lucrative contracts are signed to allow for short-term profits and expand company’s competencies.
Monolith Arena
Monolith Arena
Wage war against opponents on a hexagonal board. Prepare your armies to face off on the battlefield and surprise your enemy with your choice of special abilities!
Imperial Settlers: We didn't start the fire
Imperial Settlers: We Didn\'t Start The Fire is the third Empire Pack for the Imperial Settlers engine-building card game. Join your favorite factions, best your opponents, and expand your empire!
The expansion includes fifty five new cards, increasing replayability of the base game, as well as borders that are placed between each pair of players.
Imperial Settlers: Roll & Write
Imperial Settlers: Roll & Write
Imperial Settlers: Roll & Write is a standalone game set in the universe of Imperial Settlers and Imperial Settlers: Empires of the North. The game is heavily focused on engine building! Constructing buildings grants you a special bonus, and with each passing turn the game offers you more choices as your empire gains momentum.
Imperial Settlers: Rise of the Empire
Rise of the Empire is a meta-expansion that adds a completely new layer to Imperial Settlers by introducing an open-world campaign setting. From game to game, players\' empires will advance, reaching new eras, goals, technologies, discoveries, and provinces. (You don\'t need to play the campaign in a set group of co-players as each empire can develop at its own pace and represent different stages of advancement.)
Imperial Settlers: Atlanteans
Imperial Settlers: Atlanteans, an expansion that requires the base game to play, adds the option for playing Imperial Settlers with up to five players. The expansion includes a new faction board, the Atlanteans faction deck, technology tokens, and expansion cards for the original factions that complement the Atlanteans abilities.
Imperial Settlers: Amazons
Discover the new deckbuilding mechanism, which lets you change the contents of your faction deck during the game and focus on powerful combos!
Amazons extensively use cards with the “building bonus”. Most of their faction cards are useful, and produces valuable resources only when built, while usually having only the foundation as their cost. That minor change is in fact huge for how we treat our faction buildings. Amazons are a unique faction that will not discard their faction foundation when used to build another card, and will put back in their faction deck instead.