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Vaalbara
Each player plays as a clan leader and has to secretly and wisely play a card from their hand, representing a member of their tribe, to try to take over some territories. Strategy and timing will be crucial for scoring! The player that scores the most points after 9 rounds wins the game.
Gigamons
Enchanting Artwork
Imaginative and accessible gameplay
Simple to learn and supports key skill development.
Who can summon the powerful Gigamons? Only the player who collects the most Elemons! In this sweet yet strategic tile laying game of memory and magical powers, match pairs of Elemons to call upon three Gigamons to win the game!
Team Team
As you might guess from the name, in Team Team you play in teams, with each team consisting of a speaker and a builder.
Candy Island
Candy Islands is a simultaneous bidding game in which you\'re competing against your right- and left-hand neighbors in candy-based bids to claim point cards and win special treasures with unique powers.
Bang! The Dice Game
The popular card game of spaghetti-western shootouts becomes a press-your-luck dice game, retaining all the hidden-role hilarity of the original!
Bang! - 4th Edition
Recreate an old-fashioned spaghetti western shoot-out, with each player receiving a Character card to determine special abilities and a Role card to determine their goal. Outlaws must kill the Sheriff, Deputies must protect him, the Renegade needs to be the last person standing and the Sheriff must kill all Outlaws and Renegades! Who will be left standing once the bullets are fired?
Parking
Parking
In ParKing each player will have to play one card per turn, either vehicle or action, to fill the parking spaces on their ticket.
Munchkin Zombies: Armed and Dangerous
Return of the (un)Living Munchkins!
Munchkin Zombies 2: Armed and Dangerous
Return of the (un)Living Munchkins!
Munchkin Deluxe
What makes this edition "deluxe"? It\'s got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you move on the gameboard as you level up!
Munchkin Apocalypse: Mars Attacks!
Mars Attacks!, the hit trading card series from Topps, is invading the world of Munchkin Apocalypse! In this 15-card mini-expansion, you\'ll battle Monster Bugs and the Heat Ray Saucer on your way to Level 10, with the help of new goodies like the Martian Zap Rifle and Giant Spiky Feet. But watch out for the new Seals -- you could end the world with Reality TV! (It makes total sense to us.)
Munchkin Apocalypse Kill-O-Meter
The best Munchkin fights are the ones where everyone plays cards to keep the levels bouncing up and down! But it can be hard to keep track. Now you\'ll never have to stop and recount again!
Munchkin Apocalypse 2: Sheep Impact
It\'s The End Of The World . . . Again
Munchkin Apocalypse 2: Guest Artist Edition
Celebrate 15 years of Munchkin with special Guest Artist Editions!
Munchkin Apocalypse
Munchkin Apocalypse is a core set in the Munchkin series with an end of the world theme that includes natural disasters, zombie takeovers, Armageddon, alien invasions, nuclear war, etc. And while this is still a standard Munchkin game where you try to level up by killing the monsters, stealing the treasure, and stabbing your buddy, there\'s a new "Seal" mechanic that significantly changes the gameplay.
Munchkin 6.5: Terrible Tombs
New Dungeons To Explore!
You didn\'t think Munchkin 6 – Demented Dungeons was the end of the adventure, did you? We\'ve gone back to our roots with 20 more Dungeons to explore and 16 new Portals to send you there! Munchkin 6.5 – Terrible Tombs may be used on its own or combined with Demented Dungeons (or any other expansion with Dungeon cards) for a truly insane adventure!
Munchkin 5: De-Ranged
More of the twisted humor of Steve Jackson and John Kovalic in a 112-card supplement for Munchkin!
Munchkin
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
Endeavor: Age of Sail
In Endeavor: Age of Sail, players strive to earn glory for their empires. Sailing out from Europe and the Mediterranean, players will establish shipping routes and occupy cities the world over. As they do so, players will leverage their growing industry, culture, finance, and Influence, building their engine and extending their reach into the far-flung regions of the world.
In the Hall of the Mountain King: Cursed Mountain
Cooperative and solo module.