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The Crew: Family Adventure – Marooned in Paradise
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family.
Stranded on a desert island in the middle of the ocean, a group of young people must find their way home to paradise through a series of 35 missions.
Gloomhaven 2nd Edition: Solo Scenarios
A set of scenarios specifically designed for strategic solo play - scenarios that would highlight the strengths and weaknesses of each class and force players to really get under the hood and learn to play each class masterfully. This includes a 24-page scenario book of 17 all-new solo scenarios and a deck of 17 item cards - 1 item each class rewarded for completing their mission.
Gloomhaven 2nd Edition
Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers. The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.
EXiT Puzzle: The Key to Atlantis
You can hardly believe your eyes! After many years of intensive searching you have actually found it: the legendary sunken city of Atlantis!
At the heart of the city lies the palace, where answers to questions about the culture of Atlantis and its demise await discovery. But the portal to the palace is closed.
EXiT Puzzle: The Alchemist's Garden
Over the years, word has spread about your ability to get to the bottom of mysteries and solve complicated riddles.
Now your journey has led you to this strange place: an abandoned villa.
The Gang
Round up your gang and get ready to pull off a series of bank heists using the power of poker!
Exit: The Game – Advent Calendar: The Missing Hollywood Star
Hollywood is calling! By chance, you have ended up in one of the largest film studios in the dream factory. The shooting for the new Christmas blockbuster should actually be in full swing here — but the set is dark and deserted. Where\'s the film crew? And why hasn\'t the movie star shown up yet? Something is wrong here!
Pacifica
The sunken city of Pacifica is coming back to life — and two people get to determine what the city will look like in the future. To do this, they collect art treasures, build paths, and promote inventions. Whoever gains the upper hand in a discipline receives an idol.
Who can advance the construction of the underwater city in Pacifica as quickly as possible? Who will have the right strategy...along with a bit of luck?
Nunatak: Temple of Ice
In the three-dimensional construction game Nunatak: Temple of Ice, you build a step pyramid together in a mountain of ice — but this game isn\'t co-operative, so watch your step! (A "nunatak", by the way, is a hill or mountain completely surrounded by glacial ice.)
Gloomhaven: Buttons & Bugs
Gloomhaven: Buttons & Bugs is a solo play game, with an original campaign story written by Isaac Childres, that features a playstyle similar to Gloomhaven in a fraction of the size.
Wave
To win the co-operative card game Wave, everyone needs to be surfing in sync.
On The Underground: Obstruction
Setup: Before setting up the game, randomly draw three destination cards and place an obstruction tile in each of the stations they show. Shuffle those cards back into the deck.
Gameplay: A player must pay 2 branch tiles to connect a line to a station with an obstruction tile. That player then scores three points and removes the obstruction tile from the game.
On The Underground: Engineering Crew
Setup: Place on engineering crew tile per player next to the board and return the extras to the box.
Gameplay: A player may spend one of their actions to take an engineering crew tile. Each player may hold at most 1 of these tiles. It may be spend to take a branch tile or place a track token. Doing so does not cost an action.
The Underground Challenge: London / Berlin
In The Underground Challenge, you will compete against real Underground lines. The map starts with multiple lines already built, and you must try to beat the Underground\'s score.
On The Underground: Street Fair
Setup: Before setting up the game, randomly draw 3 Destination cards, and place a Street Fair tile in each of the stations they show. Shuffle those cards back in the deck.
Gameplay: When placing Track tokens, a player scores 2 points whenever they connect a station with a Street Fair tile with the Passenger start station using the same line.
Bitoku: Resutoran
Enjoy a new taste of Bitoku with Bitoku: Resutoran, a three-module expansion that you can add to the base game as you prefer. Do you want the full menu? Add all of them! Do you want to try a bite? Add just one, and enjoy the banquet. Itadakimasu!
On the Underground: Paris / New York
In On the Underground: Paris/New York, players build the Paris Métro lines or the New York City Subway lines. Each player controls 2-4 different lines, depending on the number of players.
EXiT: The Catacombs of Horror
Gloomy crypts lie under the city of Paris. The catacombs swallow light, secrets, and – apparently – also people. After the mysterious disappearance of a friend in the catacombs, you and your team embark on a search into the catacombs. Making your way through the puzzling underground labyrinth in search of answers, what will you uncover in the depths? Will you be able to find your friend in time and escape this cavernous world of darkness?
Andor: The Family Fantasy Game – Danger in the Shadows
In this expansion to the base game, a dangerous beast, the Shadow Wardrak, is up to mischief in the lands of Andor. Without hesitation you set off on a quest to rid him from the lands once and for all! But before you start this huge task there is still a lot to do.
My Gold Mine
Diamonds, precious stones, and gold — an immeasurable treasure is hidden deep in the cave in My Gold Mine, and each dwarven player wants to dig for gold nuggets. The keeper of the mountain, a fire-breathing dragon, will chase after you, though, so who can leave the gold mine with the most nuggets, and who will be too greedy and get caught by the dragon?
Ubongo: The Brain Game to Go!
In this fast-paced, addictive, and easy-to-learn puzzle game, your goal is to fit a set of interlocking tiles perfectly into a specific area.
Mazescape Ariadne
Mazescape is a fascinating and intriguing game of labyrinths for one player that guarantees intense brain racking moments as you search for the exit. It is a game you can take anywhere and play time and time again to discover all the different nooks and crannies of the seven maps included.
Paris: La Cité de la Lumière
Paris: La Cité de la Lumière is a two-player board game, designed by José Antonio Abascal, infused with Parisian aesthetics by the artist, Oriol Hernández. The game is set in late 19th century Paris during the 1889 “Exposition Universelle”, when public electricity was a hot topic. Electricity spread throughout the city, creating today’s beautiful nocturnal Parisian streets and coining Paris’s nickname “La Cité de la Lumiére”, the City of Lights. The most well-lit buildings are admired highly by passers-by.
Kahuna
"Who will rule the South Seas? Two Kahuna - ancient sorcerers of the Pacific - compete for dominance on an archipelago consisting of twelve small islands. Using their magic and wisdom, they struggle for control of the islands. They anxiously await the cards handed to them by fate. But when the time is right, they move to capture one, two, or even more islands, trying to gain the upper hand. At the mercy of the magical powers of the South Seas, they quickly realize that even the best magic is no good without strategy."