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Covenant
The Dwarven King has issued an order to the houses of each clan. It is imperative to reclaim Karrak-cüm-Kazar, the sacred mountain, ancestral home of the Dwarves since the first Age of the Beard. For too long it has been occupied by the poison of the dark lords, with their creatures defiling the halls that once housed the noblest of all Dwarves. The insult cannot last any longer. The Dwarves return to the mountain.
Red Dragon Inn 9: The Undercity
You and your heroic companions have celebrated, brawled, and spent your hard earned gold night after night at Greyport\'s legendary tavern. But what of those daring souls who make their lives beneath the cobblestone roads that take you to The Red Dragon Inn? Let\'s take a trip down below, and visit the Undercity
The Crew: Family Adventure – Marooned in Paradise
From the makers of the award-winning The Crew series: a cooperative The-Crew-style game with easier-to-learn rules and a captivating story to thrill the entire family.
Stranded on a desert island in the middle of the ocean, a group of young people must find their way home to paradise through a series of 35 missions.
Red Carpet
The stars shine on the red carpet. Once again, the Academy Awards ceremony is held and as a photographer you have the goal of capturing the best portraits of the most famous figures from the golden age of Hollywood. Get a good spot, find the perfect angle and take the photos that will be on the front pages of all the newspapers tomorrow.
The Witcher: Path of Destiny - Deluxe Edition
Become one of the characters taking part in the iconic stories of The Witcher saga.
The Witcher: Path of Destiny is a competitive 1-5 player tableau-building card game where you become one of the characters taking part in the most iconic stories from the Witcher universe.
Take on the role of Geralt, Yennyfer, Ciri,Vesemir or Dandelion and retell the iconic stories from the saga.
Use your unique abilities and follow the path of destiny or completely change its course. The actions taken by the group will determine how the story ends - but only one of you will be remember as a hero...
The Witcher: Path of Destiny
The Witcher: Path of Destiny is a competitive tableau-building card game where you become one of the characters taking part in the most iconic stories from the Witcher universe. Take on the role of Geralt, Yennefer, Ciri, Vesemir, or Dandelion and retell the 3 iconic stories from the saga: Striga, Edge of the world and Lesser evil. Use your unique abilities and follow the path of destiny or completely change its course. The actions taken by the group will determine how the story ends - but only one of you will be remembered as a hero.
The Witcher: Path of Destiny - Legendary Monsters
Will Leshen, Aguara, Hym, and Katakan fall under your sword?
Thankfully, you\'re not alone in this fight. Join forces with other characters and companions, and together walk out of this fight victorious.
And most importantly - alive.
The Witcher: Path of Destiny - Wild Hunt
It\'s not only a new Story, but also a completely new type of gameplay, focused on prediction and cross-plotting, capturing the feeling of pursuit and anxiety. The semi-cooperative game mode allows players to stand on two sides of the conflict - one of you will take on the role of Eredin himself, commanding a group of wraith-like Wild Hunt Generals, while the other will lead Ciri and her companions. The solo mode is also included, in which you will try to face the Wild Hunt alone!
Introduces a new playable character for use only in this variant - Eredin, representing the Wild Hunt.
The Witcher: Path of Destiny - Triss & A Grain of Truth
A dear friend of Geralt, Yennefer and Ciri. She’s a powerful sorceress wielding elemental magic, an alchemy expert who is also allergic to potions. Her teleportation abilities can become handy when luck in cards abandons you during your turn.
In the dark corners of the Witcher world, not everything is what it seems. Delve into the mysteries of Nivellen and see how you manage when the rules of the game change!
Beyond the Horizon
Beyond the Horizon is a civilization game in which players compete to become the most influential society in history through exploration and expansion, development and production, research and technological advancement.
The game is played over a variable number of rounds until enough goals have been achieved to signal the end of the game. Along the way, players will earn points for exploring new lands, settling and building new cities, advancing technologically, and increasing their cultural and economic development. The player with the most points at the end of the game wins.
Quorum
The Roman Empire has spread over all the known world. Its civilization has expanded and is influential in all aspects of life, from trade and architecture to the power of its army and its political intrigues. The presence of the gods is made clear in the events of human lives.
EXiT Puzzle: The Key to Atlantis
You can hardly believe your eyes! After many years of intensive searching you have actually found it: the legendary sunken city of Atlantis!
At the heart of the city lies the palace, where answers to questions about the culture of Atlantis and its demise await discovery. But the portal to the palace is closed.
EXiT Puzzle: The Alchemist's Garden
Over the years, word has spread about your ability to get to the bottom of mysteries and solve complicated riddles.
Now your journey has led you to this strange place: an abandoned villa.
My Shelfie: The Dice Game
You\'ve filled your bookshelf with plants, games, books, awards, and cats! Now that each item has its place, will you be able to find it before the others?
In My Shelfie: The Dice Game, players try to create dice combinations to fill up the spaces in their bookcase. If you manage to fill up a shelf or a column, you block that section to all other players. At game\'s end, only the sections with at least three spaces filled will be worth points!
Do you like nice plants, or do you prefer cute cats? Will you focus your attention on completing columns, or will you try to run for the shelves?
Daitoshi
We have finally perfected the power of steam, and we can now use it to our advantage! We live in an unprecedented era of progress, and new steam-powered inventions are developed faster than ever. Cities are growing, trade is flourishing, and we are developing our most ambitious machine ever: a giant contraption that will bring even more progress to the city. Yes, some trees are being cut down, and the river doesn\'t flow as plentifully as before, but there\'s still an abundance of trees and water, and we can use the extra space to expand our city — and it\'s not like the old creatures on those forests can do anything about it.
The White Castle: Matcha
The tea ceremony lies at the heart of Japanese culture, giving life the most essential and elemental concepts of hospitality, respect, and Zen philosophy. There, they believe that tea, which came from China in the 13th century, resolved the health problems of the Buddhist monks who drank it. Over the years, the tea ceremony evolved to offer the samurai a place of calm, far from the chaos of the battlefield.
Rock Hard: 1977
It\'s 1977. You\'re an up-and-coming musician, dreaming of making it big with your band. Over the next few months you\'ll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you\'ll earn the most fame and become the best new artist of the year.
Planta Nubo
In Planta Nubo players grow energy-rich flowers and plants in cloudy gardens – the treetops of the Arbors. Deliver them to bee-like airships which transport them to the biomass converters to be transformed into green energy. Sow woods on the freshly harvested soil. Energize helpful modules while your woods, your bots and the Arbor produce desperately needed oxygen. Make good use of your tools to perform actions and use your garden bot to help you grow flowers. Supply your platform bot with energy to use modules and operate Oxyfarms. Turn your Arbor into the best oxygen production facility! If you produce the most oxygen by the end of the game you win!
The Gang
Round up your gang and get ready to pull off a series of bank heists using the power of poker!
Cities
Cities is a city-building game in which you draft the best projects and arrange them in your own playing area. Designed by Steve Finn and Phil Walker Harding and illustrated by Jorge Tabanera, it allows games for groups of 2 to 4 players, ages 10 and up, lasting about 40 minutes. With action and resource draft mechanisms, it will give you the opportunity to visit the cities of Sydney, Venice, New York, Barcelona, Rio de Janeiro, Lisbon, Mexico City, and Buenos Aires. Can you design the most magnificent neighborhood?
Exit: The Game – Advent Calendar: The Missing Hollywood Star
Hollywood is calling! By chance, you have ended up in one of the largest film studios in the dream factory. The shooting for the new Christmas blockbuster should actually be in full swing here — but the set is dark and deserted. Where\'s the film crew? And why hasn\'t the movie star shown up yet? Something is wrong here!
The Red Dragon Inn: Allies – Melvyn vs. Marah
The Greyport Mages\' Collegium is the premiere school of magic in all the land. But what happens when one of its professors goes rogue? Well, then, it\'s up to our heroes to stop her!
Bios: Origins (Second Edition)
Bios:Origins is the 3rd part of the Bios Trilogy. The action starts much earlier than most Civilization games: 200,000 years ago or even earlier. One to four players represent the human subspecies extant at that time: Sapiens, Neanderthal, Denisovans, & Hobbits. Take them on an adventure to enlarge your brain, acquire language, discover new worlds, domesticate strange beasts (such as riding war kangaroos or mammoths), discover the wonders and terrors of religion, dive for pearls, challenge the gods, enslave rival hominins, and perhaps enter the Enlightenment.
España 1936
ESPAÑA 1936 is a game of historical simulation that recreates the facts occurred during the Spanish Civil War (1936-39).
It is played on a board depicting Spain and divided in connected zones, with counters at operational level. It has cards to develop the events of the war and to modify decisive battles. It does not have any CRT, and the combats are simple but real for the conflict. The turn and the combats are alternative, which creates a great interaction between the players. Thought for beginners and experts alike.